A procedurally generated platformer/roguelike fusion. You are a force knuckle pilot and propel yourself towards the Sky through aerial combat. The higher you manage to climb, the harder the enemies and challenges will become. I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.
This is a bird in the game called Deoka, I am experimenting with how you can control him to disable traps, pull remote levers, so you can get through the levels.