Paranautical Activity combines the classic FPS action of games like Doom and Quake, with the randomness and difficulty of modern roguelikes like Binding of Isaac and Spelunky. It's available now on Desura for $9.99. Buying the beta get's you all future updates for the game, as well as the full game when it comes out. Visit our webstite at CodeAvarice.com to stay up to date on upcoming patches, and the latest developments.

Report article RSS Feed Paranautical Activity update released. Available now on the Humble Store!

Character select, and an all around more polished experience. There's never been a better time to start blastin some demon nazis!

Posted by CodeAvarice on Jun 25th, 2013

We finally managed to get some work done and finish 1.5. Enjoy the new character select and tons of fixes, tweaks, and improvements!

Get it now at CodeAvarice.com/BuyParanauticalActivity

The changelog for the patch is as follows:

  • added character select
  • added fanart to credits sequence
  • added 2 new songs to the soundtrack
  • added new menus
  • added FOV slider
  • added loading screen
  • added short-ranged version of the magnet as default gear
  • added sickle sound
  • changed shotgun sound
  • changed guns so they cost money
  • changed Omni the octopus boss fight
  • changed attack blowfish (experimental)
  • changed hud to make it smaller and less intrusive
  • buffed bombs
  • buffed final boss
  • buffed gilead's gun
  • nerfed bunnyhopping (on accident!)
  • fixed magnet occasionally not working
  • fixed door sounds rapidly looping when you enter a room
  • fixed audio sliders not being accurate
  • fixed being unable to jump while walking on stairs
  • fixed bombs interacting strangely with bullets and particles
  • fixed namenlos floating when he ran
  • fixed bunny hopping occasionally slowing you down instead of speeding you up
  • fixed getting stuck in boss rooms that spawn spiders (probably)
Rustle will ruin your life
Banshee New Enemy: Lecter
Post comment Comments
Dieger
Dieger Jun 25 2013, 10:32pm says:

ill wait awhile for the steam release already got a deasura key awhile ago awesome game :3

+1 vote     reply to comment
schoAsch
schoAsch Jun 26 2013, 3:22am says:

want 1.5 on groupees!

+1 vote     reply to comment
CodeAvarice Author
CodeAvarice Jun 26 2013, 11:40am replied:

I sent it to them days ago. I have yet to hear back from them.

+1 vote   reply to comment
schoAsch
schoAsch Jun 26 2013, 8:09am says:

and wtf? mouse axe (left, right) is inverted and i can't deactivate it?!

+1 vote     reply to comment
CodeAvarice Author
CodeAvarice Jun 26 2013, 11:40am replied:

Try changing your mouse sensitivity.

+1 vote   reply to comment
schoAsch
schoAsch Jun 26 2013, 12:47pm replied:

great, that works for me :)

+1 vote     reply to comment
MastaYoda1
MastaYoda1 Jun 26 2013, 4:21pm says:

****! i dont have a credit card or the money
:(

+1 vote     reply to comment
MrZalgo
MrZalgo Jun 27 2013, 1:48pm says:

Still getting crashes that I have named "Lucky crashed" because they only happen when I have a great run. But im loving that the game have a menu and the patch is great :) Start with short range magnet is the best thing that you could have done. makes the game focus more on the action and not searching through rooms looking for that last coin to buy "that thing" from the shop.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Paranautical Activity
Platforms
Windows, Mac, Linux
Developed By
CodeAvarice
Engine
Unity
Contact
Send Message
Official Page
Codeavarice.com
Release Date
Released Feb 10, 2013
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Paranautical Activity
Paranautical Activity Single Player First Person Shooter
Related Engines
Unity
Unity Commercial Released May 30, 2005