Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Media RSS Feed Report media Combat Updates

You need to have Flash and Javascript running in your browser to see this player.

Comments
calmflow
calmflow Apr 20 2009, 3:04pm says:

Towards the end it sounds a little an Alfred Hitchcock movie.

sounds good though

+1 vote     reply to comment
chris_sloany
chris_sloany Apr 20 2009, 5:44pm says:

perfect! just perfect!

+1 vote     reply to comment
leinaD_natipaC
leinaD_natipaC Jun 21 2009, 8:25pm says:

Not bad, but if combats are common, I know I wouldn't want to hear it every time, fading in and then out like fifty times whenever I play. I'd suggest putting something perhaps plainer and (uhm er eh) more rythmic (or less trebles or whatever), based off this, and use this on more important battles. That's what this music feels like: shit just got slightly more serious! Pay attention to me!

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

The first half is the original track, the second half is the updated version.

Audio Details
Type
Entertainment
Date
Apr 20th, 2009
By
jeffr
Length
01:00
Filename
Overgrowth_combatupdates.mp3
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only