OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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Media RSS Feed Report media Misc Low Detail Map Object - Body (view original)
Misc Low Detail Map Object - Body
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GenMoKai May 21 2012 says:

So this is called low detail?! :-| Must know how it will look in high details! Looks great

+2 votes     reply to comment
Gavavva Author
Gavavva May 21 2012 says:

Normal mapped from a high poly sculpt... Gotta love modern day tech :D

+6 votes   reply to comment
delarobe May 21 2012 replied:

u mean the normal mapping texture was made by the program itself?

-2 votes     reply to comment
Rossroxx May 29 2012 replied:

No, what this means is, in the simplest of terms, the original model was high resolution, this was then bump mapped and textured, a lower poly version is then made, and the bump mapping & textures from the higher poly version is placed on the lower poly model, giving the illusion of high detailing.

+1 vote     reply to comment
gazornonplat May 21 2012 says:

Gruesome, I like it.

+1 vote     reply to comment
KEEP_IT_UP! May 21 2012 says:

great low poly! like the overall colour palette here too :)

how many polys (sculpt and retopo) if i may ask?

+1 vote     reply to comment
brandobin May 21 2012 says:

The fact that you call this low poly scares my computer.

+1 vote     reply to comment
Gavavva Author
Gavavva May 22 2012 says:

Its around 1k polies, but yeah, thats low seeing as what it is. Its all in the sculpt.

+1 vote   reply to comment
xroman Jun 11 2012 says:


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What it says on the tin :p

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May 21st, 2012
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