Join us on a mindbending trip to a world that no man has ever seen before. Discover truth and beauty in a place that follows its own rules and live an alien existence full of meaning and surprises. You are NOWHERE. You are NOW HERE. Still in early alpha stage, NOWHERE aims to be a holistic first person experience set within a mystic cosmos, focusing on emergent player-driven storytelling, strong social AI and high replayability through the use of procedural content, combining gameplay elements of exploration, survival, strategy, communication and adventure.Our story arc aims to explore human topics such as family, science, religion, politics, culture and history as well as shed light on existential themes such as fate, choice and free will, seen through the unfamiliar lens of individuals in a post humanist, post singularian alien society.

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1 comment by duangle on Apr 4th, 2014

Aside from all the hardcore video game making going on, a bunch of super exciting business related events happened during the last few weeks as well. Enough reason to post a summary.
Hold on to your seats.


  March 4th: Thanks to everyone involved (which most likely includes you), NOWHERE has been greenlit on Steam. That means our greatest hurdle to a Steam release has been overcome. All existing and future buyers of the game will be able to redeem their Steam keys after launch. NOWHERE is scheduled to launch April 15th 2014 (Update: Steam launch and new alpha delayed, new alpha scheduled for Tuesday, April 22nd!) in the Early Access category, along with a new alpha build and an accompanying trailer. Until then, you can follow new updates on NOWHERE's Steam Greenlight page. A huge thank you to everyone who voted for us and supported us, you are amazing and the reason we got this far.




  March 17th: All founders registered for access to the Founders Lounge at the Nowherian forum can now download all previously released alphas from its Release Archive, thanks to the tireless work of forum administrator Frame. If you are a founder, you are eligible for the Founders Lounge! To add founder status to your forum account, just send us an email to support-at-duangle-dot-com and mention your forum username and purchase email address. If you bought the game via Humble Store please send us a screenshot of the purchase or forward the purchase confirmation mail. I'll process every request as quickly as possible. Thank you for your patience!



  March 23th
: A few founders asked if it were possible to support the development of NOWHERE on a monthly basis, so we created a Patreon site. You can also pledge smaller amounts monthly to get a copy of Nowhere. Patrons pledging at least $21 will be listed in the Patreon section in the game's credits (ranked by contribution).


  March 24th: Nowhere has been launched on the official Humble Store. Please note that due to technical reasons these sales go into another bucket; the full list of reward tiers can only be purchased on our site.


  March 30th
:
1.000 founders (currently 1.042) have bought and supported NOWHERE. THAT IS SERIOUSLY TOTALLY NUTS YOU GUYS.


  March 31th: We visited Rezzed this weekend, listened to great dev talks and met a bunch of great people. Although videogamesing is awesome, It's good to leave the cave and do something different from time to time. Birmingham was lovely. What in the world beats vintage cheddar? Nothing. Not even our game.

  April 1st: We're thrilled to report that Duangle got acquired by Mountain Dew for a round $2 billion sum and is renamed to Dewangle. All Nowherian bodies will be branded with appropriate new corporate identity. An exciting synergy only for people who have no idea what's been going on lately!

  April 2nd: Duncan Harris, curator and creator of the lovely website Dead End Thrills published a long interview with Leonard and me in his Rock Paper Shotgun column. Check it out!


  April 11th, 2014: The distant future. Nowhere will be playable at PAX, at the "Joyful Bewilderment" installation organized by BigSushi.fm starting April 11th between 8 p.m. and 2 a.m. in Boston, MA, USA. We're not sure yet, but either Alpha 75 or Alpha 91 will be shown.

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Post comment Comments
oxfordconsise
oxfordconsise Mar 7 2014, 11:57pm says:

damn I wish I had the money to back this

+1 vote     reply to comment
piggybankcowboy
piggybankcowboy Dec 18 2013, 4:51pm says:

I *think* I understand what you're trying to do, and I think it's brilliant. It seems like you guys are throwing metaphysics, information theory, long-term thinking and a slew of other broad-spectrum concepts into a blender to make a colorful cocktail that should induce the player to ask themselves some serious questions. If I'm even half correct, there, you've got my attention, haha.

+2 votes     reply to comment
Thomi007
Thomi007 Nov 3 2013, 12:37am says:

Ich werde versuchen, euch zu helfen, denn dieses Spiel hört sich grandios an, viel Glück bei eurem Projekt ;)

+1 vote     reply to comment
grouchbag
grouchbag Sep 18 2013, 4:18pm says:

Not only trippy,but very pretty as well.Good luck! :)

+1 vote     reply to comment
501stormtrooper
501stormtrooper Feb 20 2013, 8:40am says:

Holy damn this is trippy. Looks awesome though, keeping track of this gem.

+2 votes     reply to comment
Jerikಠh
Jerikಠh Nov 5 2012, 6:09pm says:

LSD o_o

+3 votes     reply to comment
Coloc
Coloc Nov 5 2012, 5:08am says:

DONT PLAY THIS ON SHROOMS !!!!!!! Otherwise it look like a original take on the sandbox genre. Tracking.

+2 votes     reply to comment
Reqieumthefallen
Reqieumthefallen Aug 15 2012, 6:57pm says:

I'm not entirely sure what I just saw but it looked very impressive.

+5 votes     reply to comment
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NOWHERE
Platform
Windows
Developer & Publisher
Duangle
Engine
Custom Built
Contact
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Official Page
Duangle.com
Release Date
Released Jan 21, 2014
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Style
Genre
Role Playing
Theme
Abstract
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @duangle

RT @sylvia_ritter: May is fully funded + almost half of June. Thanks to our wonderful founders <3. #nowhere #duangle

Apr 14 2014, 4:16pm

NOWHERE - News From The Business End T.co

Apr 4 2014, 4:18pm

RT @rockpapershot: This week Duncan Harris shares dead end thrills with Nowhere developers Sylvia and Leonard Ritter: T.co

Apr 2 2014, 5:01pm

RT @paniq: Thank you for your support so far! NOWHERE has reached $28k and is now 18% funded T.co

Mar 25 2014, 9:53pm

Look who's on the front page of the Humble Store! T.co

Mar 25 2014, 1:14pm

RT @paniq: Did we mention that NOWHERE buyers registered on the forum get access to all previous alphas as well? T.co

Mar 24 2014, 6:13pm

New Tech Unlocked: Adaptive Volumetric Meshes T.co (with pictures)

Mar 24 2014, 10:36am

@console hahaha :D

Mar 24 2014, 10:36am

RT @sylvia_ritter: Woo Hoo! We've got our first patron! T.co

Mar 23 2014, 4:27pm

Our Patreon page is now online. T.co

Mar 23 2014, 11:58am

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