Challenge your friends to a fight through vast debris fields, traversing the tight corridors and automated defenses of abandoned space stations with your small and agile ships, grinding the station´s friction chargers to salvage energy. A carefully thrown countermeasure will divert a missile towards your opponents, ending the fight in a millisecond, or perhaps you´ll choose to board a stranded destroyer, quickly unleashing a laser barrage that forces them into their escape pods. Even while doing all that, the full inertia of your ship will make of every successful maneuver a rewarding and challenging experience.When your master plans fail, expect to die in the most varied ways, be it one-shotted, incinerated, radiation posioned, stranded due to lack of fuel, boarded by force, tractor beamed into the jaws of a recycler ship, or simply getting stuck to a magnetized container, forever.
- 4 players split-screen, fast paced and responsive.
- Full translational and rotational inertia, tame that space-y feeling!
- Inmersive 2d field of view.
- Three completely different ship classes.
- Killcams, and various kind of deaths. (be stranded, irradiated, incinerated or exploded).
- Mines, homing missiles (actually fun to avoid) and countermeasures.
- Ship boardings and escape pods.
- Battery level affects the general handling of your systems and engines.
- Friction chargers, grind them fast to recharge your battery.
- Playable menus and a minimalist approach to UI and controls
- Many other bits hidden around the devlog.
If this caught your eye, play it safe and stay in touch!
Thanks for reading!