Fight your friends through vast debris fields and abandoned space stations with your nimble ship, salvaging energy from the station´s friction chargers. A carefully thrown countermeasure will divert a missile towards your opponents, board a stranded destroyer and unleash a laser barrage, forcing them into their escape pods. The full inertia of your ship mades every maneuver a rewarding experience, but when your master plans fail, expect to die in the most varied ways! One-shotted, incinerated, irradiated, stranded, boarded by force, or simply getting stuck to a magnetized container, forever.

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Negspace: On crushing spaceships

Negspace: On crushing spaceships

News 3 comments

Crushing spaceships, giant switches, and complex quests.

Negspace´s devlog first birthday!

Negspace´s devlog first birthday!

News 2 comments

Procedural psychedelia, nodal quest editors, presents, shader ports and France!

Negspace: On boardable, beam-armed turrets

Negspace: On boardable, beam-armed turrets

News 5 comments

Taking a break from bigger picture design, figured there´s no way I´m launching a space game without turrets you can board from your ship!

Negspace, 11 updates later!

Negspace, 11 updates later!

News 1 comment

On Rock Paper Shotgun deciding this is a contender to best shooter of 2015, appearing at my first game show (and then a bunch more), getting feedback...

Negspace, finally being played on the wild!

Negspace, finally being played on the wild!

News

Labeled Negspace, Arcade Edition, a sneak peak of Negspace is now featured in Tecnópolis.

Negspace, two months later!

Negspace, two months later!

News

Zero-g dogfighting got bigger levels, cloudier clouds, procedural environments, rehauled thrusters and fireworks since last month. Everything properly...

Negspace, one month later!

Negspace, one month later!

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Racing in zero-g, GPU based procedural parallaxing, and new UI elements; everything properly shown in gifs.

Negspace now in IndieDB! Catch up!

Negspace now in IndieDB! Catch up!

News

Negspace is now in indieDB! It´s a super-indie, fast-paced, physics-based, 2d hotseat dogfighter in development.Check it out!