"Nazi Zombies Portable" recreates "Nazi Zombies" game mode on the PSP.

Report article RSS Feed Weekly Update 4.5.5

This is our 4th Weekly Update here to talk about our progress during this week, errr... last week.

Posted by blubswillrule on Oct 19th, 2010

sadly, we have had many issues trying to get this update online.
the first one uploaded by jukki, suddenly got deleted, and we are not sure why.
the second one I tried to upload, well, my computer just flat out died while I was trying to upload.
and this is my third attempt!
if you can read this. VICTORY :D
Anyways, this week was all, okay, mostly about code, we added some features, and fixed a lot of bugs that were either a) driving us crazy, or b)needed to be fixed... or c) just there. :P

Graphical things we have done
SKYBOX :D, we (I) have made the a skybox for Nacht der Untoten!, expect pics soon ;)
I would post now, but I don't have access to my psp, sorry guys!

Things we added.
-Sprinting!, we all know you could sprint in previous versions, but we changed it so when you sprint, your gun actually moves just like in the real cod! :D
there are still some slight bugs, but those could be easily fixed, but it seems as though we are EXTREMELY lacking on free time lately for some reason, and I have not been able to get any graphics done... I blame the gremlins :(
-New Engine!, we are currently(whenever we have time) posting all the features we had in the previous engine, to the new and awesome-re Proquake!, thanks @BAKER ;)
-Muzzle flashes!, well, kinda, still a lot of bugs with positioning and such, but we have them for the most part.

Things we fixed.
Flamethrower crash glitch, well, when you used it, it made the psp crash.
Iron sights bug, they needed some fine tuning ;)

and I think that just about sums up last week!
again, sorry guys, it's just that we are REALLY busy with life, I haven't talked to jukki in like 5 days, and we used to talk every day.

don't worry about the lack of pics, expect an accompaniment video to show our new features! :)

Post comment Comments
Jukki Creator
Jukki Oct 20 2010, 1:53am says:

i see dis lawl. But thats beause i am in nzp group lawl

+1 vote   reply to comment
blubswillrule Author
blubswillrule Oct 20 2010, 2:24am replied:

lawl, i haz yet to record vids ;)

+1 vote   reply to comment
¤Tr¡¢ky¤ Oct 20 2010, 10:43am says:

Awesome! Wish i still had my psp lol. But ill just have to settle for the pc version :P. Keep up the great work guys. :D

+2 votes     reply to comment
kazumo Oct 20 2010, 12:58pm says:

Nice, this game will be awesome :3

+2 votes     reply to comment
Jukki Creator
Jukki Oct 20 2010, 1:08pm says:

Thank you guys.

+1 vote   reply to comment
Midnightmare Oct 20 2010, 1:20pm says:

Cool update :)

+1 vote     reply to comment
biodude Oct 20 2010, 4:14pm says:

proquake eh?

+1 vote     reply to comment
ltkerr0r Oct 20 2010, 6:05pm says:

I think you guys are in violation of the GNU General Public License. GPL states that you do not have to release your code if you do not release any modified versions to the public. You are however releasing alpha builds to donators who are not part of your organization. You need to give them your source too.

GPL:"The GPL does not require you to release your modified version, or any part of it. You are free to make modifications and use them privately, without ever releasing them. This applies to organizations (including companies), too; an organization can make a modified version and use it internally without ever releasing it outside the organization.

But if you release the modified version to the public in some way, the GPL requires you to make the modified source code available to the program's users, under the GPL"


+3 votes     reply to comment
blubswillrule Author
blubswillrule Oct 20 2010, 6:14pm replied:

please note the "available to the program's users"
this being the donators.
if a donator asks for it (which I don't see why they would), then we may release it to them, but they haven't asked yet.

+1 vote   reply to comment
xerofdv Oct 20 2010, 11:41pm replied:

what if we say pretty please :P

+1 vote     reply to comment
blubswillrule Author
blubswillrule Oct 21 2010, 1:40am replied:

why would you want the source code? lol

+1 vote   reply to comment
Ark_ Oct 23 2010, 6:44pm replied:

It doesn't matter why they want the code, if they ask for it you must give it.

+2 votes     reply to comment
Camron Oct 21 2010, 3:22am replied:

You might as well make it open source now, since eventually it will have to be. I know you are just trying to provide some perks for the awesome donators who are supporting you guys, but it seems like it will do more harm than good. First you should know that any of the donators who receive a copy of the alpha code are legally allowed to redistribute the code to anyone they want. (See gnu.org/licenses/gpl-faq.html#DoesTheGPLAllowModNDA)
The code will get out anyway as it is now. You can choose to release the code yourself and host it using a nice version control system (google code and github offer free hosting for open source projects). This would allow anyone to easily contribute code. Your summary page says you are looking for a coder...if you open the source, you could instantly get hundreds of coders. Even if they don't decide to get really involved in the project, they may just stop by and contribute quick bug fixes or features.

+1 vote     reply to comment
thewonderboy Oct 25 2010, 3:48pm replied:


Awwwww you party poopper :(

+1 vote     reply to comment
blubswillrule Author
blubswillrule Oct 29 2010, 4:07am replied:

then comes the possibility of people ******* with us.

+1 vote   reply to comment
blubswillrule Author
blubswillrule Oct 29 2010, 4:08am replied:

and yes, but we had an agreement that they wouldn't redistribute it, or banishment will occur, so all donators had terms they had to agree to.
yes, by gpl they could, but not by our terms.

+1 vote   reply to comment
dpmm07 Oct 29 2010, 6:19pm replied:

blubs, I'm pretty sure "our" terms can't over rule GPL. lmao

+1 vote     reply to comment
Camron Nov 1 2010, 11:09pm replied:

blubs, but GPL doesn't let YOU do that. YOU are violating GPL. Read Gnu.org .

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Nazi Zombies Portable
Windows, Mac, Linux, PSP
Developer & Publisher
NZP Team
Quake Engine
Send Message
Release Date
Released May 25, 2011
Game Watch
Track this game
Report Abuse
Report article
Related Games
Nazi Zombies Portable
Nazi Zombies Portable Single & Multiplayer First Person Shooter
Related Engines
Quake Engine
Quake Engine GPL Released Jun 22, 1996
Related Groups
NZP Team
NZP Team Developer & Publisher with 8 members