Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.

Report RSS "Weekly" update 13

Ahh. I so love these weekly updates. Well anyways. Long time no updates. Jump in to prepare of launch of beta 1.1 version. We have tons of new stuff, including 22 new weapons.

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Well we have been lazy and not released any new news for a moment. Well I hope it doesn’t matter because we have released the awesome beta

Well, before the launch after it, and currently, we have been one of the top ranked games on ModDB and IndieDB, highest being 2 only loosing to MineCraft. We would like to thank our fans, and here is a chart of our progress from beginning to now.

weekly update 13


Not bad for a PSP game ;). Thank you everybody. This has a very good impact on the team and boosts our progress even more. Keep those numbers high!

Whats New?

Well, after the beta release we have started to work a bit slower, but that didn't stop us from getting a lot done. Mainly, we fixed a lot of bugs. Not only that though, we have new stuff too.
First off, the PACK A PUNCH :D!

weekly update 13

You Place the gun In.....

weekly update 13

Final Result.... :D

weekly update 13

Nice huh? Well that’s not the only new thing we have. Let me present 2 new perks.... Flopper and Stamin-up! Flopper:

weekly update 13

We have six perks now!

weekly update 13

(Yes I am perkalcoholic) (That zombie didn’t come back to tell how awesome I am)
And still that’s not the only thing. Wait....why did the game turned creepier? What’s that sound, why is there strange fog?

weekly update 13

This can’t be it, IT CANT BE. YES IT CAN. THE HELLHOUNDS HAVE ARRIVED :D

weekly update 13

Best thing, it all works on PSP too.
Well those are the major things, here is our Change Log.

+ added slower movement speed for heavy weapons
+added ptrs mystery box model
+added electroshock fences for wahnsinn
+added loading screen for warehouse
+updated menu graphics
+engine supports now external pcx textures for maps and models
+ Every weapon should now have own sounds (thanks to biodude)
+ Added string to psp version saying that multiplayer is not supported
+ Added weapon model skin change
+ increased the runaway loop counter and made cvar nzp_runaway so users can set it as they wish. (Less crashes)
*fixed procore HUD on psp
*fixed no precache sound
*changed starting weapon of Wild West to 357
*you can no longer buy weapons or use mystery box in knife runner
-reduced quality of most models in PSP this gives us more ram and little faster loading times
-Fixed a major bug where the zombies ran into each other.

Well that’s mostly all of them. New release should be soon, in this week end. Remember to support us in genesis completion (Wololo.net )

And visit our forums ( www.nzportable.com )

That’s it for this update. Maybe we should call these updates monthly update XD

Post comment Comments
caletheflyer
caletheflyer - - 23 comments

Awsum! When the psp release?

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Sarge127
Sarge127 - - 412 comments

Nice update... Hmm, im kinda flawed by the quake engine.

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BIGHUSKYBUKKAH
BIGHUSKYBUKKAH - - 13 comments

OMFG I GOING TO EXPLODE IF THIS GETS BETTER :DDDDDDDDD well um i am the type of person that might be able to sketch a good map but i dont know how to actually create it so yea if u guys want i could start to sketch a map for NZP

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jerrmy12
jerrmy12 - - 225 comments

hey,
+ Added string to psp version saying that multiplayer is not supported
+ Added weapon model skin change
+ increased the runaway loop counter and made cvar nzp_runaway so users can set it as they wish. (Less crashes)

how do you edit string and what to edit for psp

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ArkaZeen
ArkaZeen - - 1,696 comments

u can giv it to me so i can make a custom map

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Dman49
Dman49 - - 97 comments

SWEET :D

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TheillusiveMan
TheillusiveMan - - 75 comments

Wow you guys can get a lot of cool stuff done fast. I am really looking forward to the next beta release, I only hope it will have MP.

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H4nat4ro
H4nat4ro - - 233 comments

The thing i want is.....a higher Frame rate....

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ImTheEarth
ImTheEarth - - 6 comments

you are the only person i see complaining about how it runs, it runs perfectly. i mean how hard is it for the simplest of pc's to run quake 1?

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SynChropogi
SynChropogi - - 4 comments

DAMN HELLHOUND I WILL ******* KILL THOSE DOGS USING MY TESLA!!!

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John_Harrison
John_Harrison - - 112 comments

Fund a bug. If you are running and try to use the knife you will jump into the ground.

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BIGHUSKYBUKKAH
BIGHUSKYBUKKAH - - 13 comments

john its called diving

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ArkaZeen
ArkaZeen - - 1,696 comments

dolphin diving to be exact! :P

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Dman49
Dman49 - - 97 comments

something has to be done about that ferocious LAG (on PSP)

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Dman49
Dman49 - - 97 comments

thats the dolphin dive. its supposed to be that way

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XStealthDemonzX
XStealthDemonzX - - 18 comments

fix kinfe and run bug plz

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anawsompizza
anawsompizza - - 6 comments

its a little something called diving. you use it most when you use PHD Floper.

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ArkaZeen
ArkaZeen - - 1,696 comments

or if ur in deep ****
! :O

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cjanoel
cjanoel - - 2 comments

awesome dude..cant wait for more updates

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truenightmare
truenightmare - - 1,558 comments

oh the puppies are here, maybe they want to get a better look at my knife

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blackandyellow2
blackandyellow2 - - 22 comments

can you guys add the stamin up machine all you have is a double tap machine for stamin up

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blackandyellow2
blackandyellow2 - - 22 comments

u guys are doing great but i just wondered if u could add a teleporter if not i understand

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BIGHUSKYBUKKAH
BIGHUSKYBUKKAH - - 13 comments

blackandyellow2 if they add a teleporter well it might make the game lag really bad but then again it might not but i think that it will make it lag

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Grindle
Grindle - - 389 comments

Lag? MY EPIC PSP 3001 6.20 PRO-B7 = NO LAG!!!!
Jk. But really? It's not enough to complain about.
From what I've seen, its no lag as far as I've gotten.
(Which is like round 17 LOL)
----------------
www.l2-semper-fidelis.com/catchem.php?id=56898]NZPmappers
Kino Der Toten map for Pc/PsP NZP

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vortigauntium21
vortigauntium21 - - 17 comments

if u guys could possibly make a bioshock after ur done nzp, and if u can with quake engine, I.WILL.FREAK!!! u guys r so good at nzp, and I was just thinking that since u guys might almost b done wit the game, u could make a bioshock...PLZ REPLY!!! I Might also b able to help with some map sketches...PLZ!

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headcrap
headcrap - - 122 comments

Are you going to add Black Ops weapons/maps? It would be nice to see the AK74u..

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Kagebure
Kagebure - - 10 comments

Thanks Devs never thought I'd play Nazi Zombies PSP. Only things I look forward too is Fixes and Ad hoc support. So that i can play with my brother. I would love too donate Someday.

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shadow10406
shadow10406 - - 9 comments

THIS EPICNESS IS KILLING ME! I've wondered if my house would be a good map?

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Dinozuar
Dinozuar - - 25 comments

i love this map it should be on Bops, buut can you update the stamin up model to the ACTUAL stamin up model, not the dubble tap model? BTW: i survived to round 26 on this map :DD

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Dinozuar
Dinozuar - - 25 comments

lol it would be cool to buy a closet and a PPSH would be in there on tha wall :DD

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