lol i changed my comment from "classic" to "whats func_illisionary entity" then back to "classic" becasue i noticed once i posted "classic" i got a karma point XD
i like this update alot. now im just wonderin if were gonna get to check it out soon, but take as long as you want lol. this game is already awesome and your just makkin it better
classic
mapping entity
lol i changed my comment from "classic" to "whats func_illisionary entity" then back to "classic" becasue i noticed once i posted "classic" i got a karma point XD
hmm...
this entitie is used to place a texture with transparency
hmm.... with basic zombies you mean the ones before the first alpha was been released ? that if you are more than 2 meters from them, they lost you ?
Well... i hate to have to wait to have awesome things :P
LOL I love coding things and then forgetting what I coded. Then again I am one of those coders that are starting to loose there minds
Will there be support for the trigger_teleport entity?
That's a good news, the new version will be more pleasant to play on psp !
BTW: and for the multiplayer ?
i like this update alot. now im just wonderin if were gonna get to check it out soon, but take as long as you want lol. this game is already awesome and your just makkin it better
will you add func_glass or func_breakable??
oh, nice idea :)
note, there are no physical zombies in yet ;)
Este juegazo todabia tiene mucho que dar :D
creo que nadie te va a hacer caso porque hay puro gringo
Great!
cool