Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.

Report content RSS feed Unknown Worlds Videocast #7 - Texture rendering

This week we have Matt "Ooghi" Regan talk about the process he uses to create environment textures for NS2. He talks about greebles, normal maps, AO maps and all the other assets that are needed to create a final level texture!

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Thanks again to Jon Finger who filmed this and put the whole thing together.


This may be Matt's first "real job" but look at the moves on him!

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Comments
Dremth
Dremth

cool
i just learned quite a few things

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RogerRamjet
RogerRamjet

Nice video... gave me a little insight into next gen texturing... thanks...

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TheCrisisKing
TheCrisisKing

wooot

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wiredgear
wiredgear

Awesome, I just learned a new way to texture faster :)

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Raden
Raden

Wow nice skilles!

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Kamikazi[Uk]
Kamikazi[Uk]

Yah this way looks awesome. May have to try this way out never thought of doing it this way.

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Daystranger
Daystranger

Normal maps!
Just like in DooM 3.

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Stubby
Stubby

The engine is looking Very nice so far.

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Natural Selection 2
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Unknown Worlds
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Spark
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