Natural Selection 2 is the sequel to the popular Half-Life mod Natural Selection. It is built on our own engine and will be distributed through Valve's Steam platform.
This week we have Matt "Ooghi" Regan talk about the process he uses to create environment textures for NS2. He talks about greebles, normal maps, AO maps and all the other assets that are needed to create a final level texture!
Posted by TychoCelchuuu on Feb 2nd, 2009