NagiQ is a family-friendly, challenging word game, perfect for brain fitness! In NagiQ, you think of English words and place them on a board, trying to connect to some special, mystic letters. You will complete a level when no unconnected mystic letter remains on the board. And that’s it for the gameplay! There are more than 100 levels grouped into 5 islands (each island introduces variations to the basic gameplay.) Hours of fun guaranteed!

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NagiQ is a family-friendly, challenging word game, perfect for brain fitness! In NagiQ, you think of English words and place them on a board, trying to connect to some special, mystic letters. You will complete a level when no unconnected mystic letter remains on the board. And that’s it for the gameplay! There are more than 100 levels grouped into 5 islands (each island introduces variations to the basic gameplay.) Hours of fun guaranteed!

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The movie shows a preview of NagiQ's basic gameplay.

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bidinou
bidinou

Nice ! Other languages support would be interesting as well !

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IKIGames Creator
IKIGames

We succeeded in supporting the Spanish language besides English. Perhaps for NagiQ 2 we could try to broad the language spectrum. The main problem is adding special characters (e.g.: ç for French, Portuguese and Catalan, diacritics, etc.)

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Maxen1416
Maxen1416

a puzzle game on ren'py?!
well thats quite.. different, and interesting

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IKIGames Creator
IKIGames

In retrospective, using RenPy/Python was a great choice. Handling texts was really easy. NagiQ has no need for high FPS rates and we don't require collision detection either. The main citizen here, strings, were a piece of cake thanks to RenPy. This post in our blog:

Ikigames.com

elaborates further on the rationale behind this decision. Moreover, NagiQ was our first game, and choosing RenPy simplified deployment a lot.

Reply Good karma+1 vote
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NagiQ
Platforms
Windows, Mac, Linux, Android
Developer
IKIGames
Engine
Ren'py
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Homepage
Ikigames.com
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Style
Genre
Educational
Theme
Comic
Players
Single Player
Project
Indie
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Boxart
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NagiQ
NagiQ Educational
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Latest tweets from @superikigames

RT @MEveBernard: T.co

Apr 27 2016

RT @SuperIndArcade: Remember when games came in boxes like this, with manuals and a bunch of floppies inside? Those were the days..!

Apr 27 2016

It seems I'll have to buy one of these Analogue.co

Apr 26 2016

RT @badlogicgames: If you want to know what it's like to work on a managed language VM, read this. That's our bread and butter :) Blogs.unity3d.com

Apr 26 2016

You're already there, @pikoninja !! It's very easy to work with SFML... Look, you even have a debug rectangle! T.co

Apr 23 2016

Look at this image, @pikoninja It seems your collision system is working again! T.co

Apr 22 2016

DragonScales a été publié aujourd'hui sur BigFishGames.fr! Bigfishgames.fr #casual #pc

Apr 22 2016

The original DragonScales is on Greenlight. RT and helpful votes greatly appreciated :) Steamcommunity.com #Steam #Casual #Greenlight

Apr 22 2016

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