We’re from the Caribbean. You know what it means… grog, pirate ships, rude fishermen, spitting contests and overheated CPUs. Every man, every blueprint, every idea is surrounded by the sea breeze of Margarita Island. And there, on the tracks of sunsets and slow-growing coconuts, we create games. We create games because we like games, especially thought-provoking and family-friendly games.

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We're very pleased to announce that NagiQ 2: Treasure Hunt, our new word game, is now available at Desura! Albeit we've developed NagiQ 2: Treasure Hunt as a sequel to our first game (NagiQ, also available here at Desura,) the gameplay is totally original. Furthermore, NagiQ 2 comprises 5 islands, and each island delivers a very specific challenge with words. This original gameplay is based on combining words on a board. In order to win, all the letters on the board must have a golden color.

By combining words you'll be able to

  • win coins,
  • defeat an evil pirate,
  • win prizes,
  • punch evil skulls,
  • explode monsters,
  • trim mustaches

and also prove that you are the ultimate wizard of word games! 75 boards with plenty of fun with words, perfect for brain-fitness, lie ahead!

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IKIGames

IKIGames

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IKIGames, coding since 2011, is a team focused on development of games and other projects combining visual arts and software development. Fun, mind-expanding...

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Latest tweets from @superikigames

Still testing DragonScales 4. So far, so good.

Feb 16 2018

RT @badlogicgames: On the hard problems of RL. Good read! Alexirpan.com

Feb 16 2018

RT @GreenheartGames: Blogged: "The curious case of Google removing over 77% of our positive reviews." Greenheartgames.com #indiedevT.co

Feb 13 2018

RT @jtreat3: Negative feedback is a designer's life blood. Positive feedback feels nice, but doesn't improve your game. Though i… T.co

Feb 13 2018

OK, we're now officially testing DragonScales 4. Hopefully, there won't be (too much) bugs.

Feb 5 2018

RT @nothings: stb libs update stb_vorbis: 1.12 stb_image: 2.17 stb_truetype: 1.18 stb_image_write: 1.08 stb_sprintf: 1.04 stb_te… T.co

Jan 29 2018

More UI progress achieved. Almost there.

Jan 25 2018

Working on UI. Somewhat tedious part.

Jan 24 2018

RT @overworldgames: Having card backs with graphic design that hides wear helps keep the game playable longer. This is #Herbaceous but… T.co

Jan 16 2018

RT @GagneMichel: This is an FX I did way back in 1993 when I was starting to learn my craft as an FX artist & Supervisor. There was… T.co

Jan 16 2018

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