IKIGames, coding since 2011, is a team focused on development of games and other projects combining visual arts and software development. Fun, mind-expanding and message-conveying games and software.

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The Rainbow Machine

The Rainbow Machine

Family

Tobi needs your help! 140 colorful puzzles lie ahead! The Rainbow Machine has been stolen by the evil Klepto Rats and now Tobi is embarked on an awesome...

NagiQ 2: Treasure Hunt

NagiQ 2: Treasure Hunt

Family

Nagi has found a treasure map and is now embarked on an adventure to conquer 5 islands and 75 boards full of fun with words! He's after all of the treasures...

NagiQ

NagiQ

Educational

NagiQ is a family-friendly, challenging word game, perfect for brain fitness! In NagiQ, you think of English words and place them on a board, trying to...

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Latest tweets from @superikigames

RT @FlohOfWoe: nice, a Tomb Raider engine written in a ‘C-with-classes’ C++ style compiled via emscripten into 180 KByte asm.js: T.co

Apr 26 2017

RT @Lord_Arse: Happy 35th birthday to the ZX Spectrum! The one that started it all for many of us, Sir Clive's 8-bit legend was re… T.co

Apr 24 2017

RT @sibachmann: After a week of using only @Krita_Painting I'm in <3! It went miles since 2.9 :) If I deactivate OpenGL I get good battery life too. <3

Apr 22 2017

Zelda: Breath of The Wild is excellent. A very pleasant experience! This is interesting too: Mynintendonews.com

Apr 17 2017

RT @badlogicgames: No smoRking on the streets of Japan! (c) @EsotericSoft T.co

Mar 29 2017

Zelda: Breath of the Wild is excellent. Time goes by pretty fast while whacking bokoblins and climbing mountains.

Mar 27 2017

RT @badlogicgames: Bloaty McBloatface, binary size profiler. Would have killed for this when working on RoboVM. Blog.reverberate.org

Mar 21 2017

RT @Xklibur_clab: I just answered a few interesting gamedev questions on Bluword Bluword.com #gamedev #videogames #interview #bluword

Mar 17 2017

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