Mushroom Kingdom Fusion is a fan game with modified Mario gameplay, crossed over with many different video game universes and elements.

Report article RSS Feed Wario & Roll completed.

Big fat man and little robot girl join Coalition. Link revisions shown too. And maybe some other stuff.

Posted by Obreck2 on Mar 16th, 2009

While Judgespear handled a feel tweaks and bugfixes in the main source I used my time to finish 2 of the game's playable characters: Wario and Roll.

Wario's had all his suits filled in. His suits are powerful, but his slow speed and oversized body take it's toll on the greedy fellow. All that's left to add is his greed system: increasing the odds he gets coins and prizes, but also at increased risk of losing them.

Here's some videos showing off his powers, as well as a few interesting bugs we ran into along the way:

Roll is also complete. She brings Megaman style gameplay to the table. Roll has lots of ranged combat, but lacks stomping, speed, and defense. Compared to Arthur she has a bigger suit selection, but no double jump, multi-derctional aiming, and a small, ammo dependant RM weapon selection. Her buster is free, but very weak and does not travel through walls:

Just for the heck of it, here's a new video of Link showing his recent gameplay revisions:

Post comment Comments
Lez Mar 16 2009, 4:52pm says:

Ha ha ha, Great update, keep up the work!

+1 vote     reply to comment
D-Sypher Mar 16 2009, 5:05pm says:

I'm tracking this

Do I need anything specific to playing it when released?

I'm actually looking forward to this

+1 vote     reply to comment
Obreck2 Author
Obreck2 Mar 16 2009, 5:10pm replied:

Maybe Joy2Key a controller emulator. The internal joystick support our development kit (Game Maker 7.0) provides isn't able to properly cover the game's range of controls, simple as they are.

+2 votes   reply to comment
NightSage Mar 17 2009, 1:17am replied:

try Xpadder if joy2key doesn't work

+1 vote     reply to comment
█Black/Brunez█ Mar 16 2009, 5:12pm says:

Keep doing this great game guys!!!!

+1 vote     reply to comment
DOLBYdigital Mar 16 2009, 8:01pm says:

Amazing Update!
I can't believe I am just finding out about this mod now. That wario video is just pure sweetness and I can't wait to watch the other videos. I will have to spread the word about this quality work :)

+1 vote     reply to comment
Bird_of_Prey Mar 16 2009, 8:34pm says:

More retro goodness. Nice update!

+1 vote     reply to comment
Armageddon104 Mar 16 2009, 8:42pm says:

Alot of this stuff is from Metal Slug...

+1 vote     reply to comment
Gilgamesh Mar 16 2009, 10:15pm says:

Roll is so cute, great choice! And her halo-suit charged shot look great, with the pushback!
I love that music on the first Wario video, reminds me of my gameboy...

+1 vote     reply to comment
BlazeHedgehog Mar 16 2009, 10:52pm says:

The paralax on some of these levels isn't set up right. The farthest background layer shouldn't be moving faster than foreground layers.

+2 votes     reply to comment
mikejkelley Mar 16 2009, 11:26pm replied:

^ what he said

+1 vote     reply to comment
Obreck2 Author
Obreck2 Mar 16 2009, 11:53pm replied:

Ah, you mean stage "1-5". So it is.

That's just a tech demo stage, so no real thought was put into its design. That stage doesn't even exist in the master source, so don't worry about it. It won't be in any official release.

+2 votes   reply to comment
BlazeHedgehog Mar 17 2009, 2:18am replied:

I noticed it in the Fever Vegas stage I saw on Youtube, too.

0 votes     reply to comment
NightSage Mar 17 2009, 1:18am says:

Why roll and not zero?

+1 vote     reply to comment
Obreck2 Author
Obreck2 Mar 19 2009, 4:05am replied:

Why not both? Zero is a long term WIP as Vile's clone.

+1 vote   reply to comment
the_refridginator Mar 18 2009, 6:00am says:

starcraft music? seriously?

hah maybe jim raynor will be a playable character ;)

+1 vote     reply to comment
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Mushroom Kingdom Fusion
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