MME version 464
May 20, 2013 Full Version 0 commentsThis version adds the ability to display textures in menus. Specifically, being able to preview skins.
Multiplayer Map Editor is a voxel-based building game. The entire world is yours to build upon. Build along-side your friends, and use the power of your collective imagination to create something truely unique and amazing. The blocks are small enough to provide a decent level of detail. Filling large areas is easy with the box drag tool, and block copy-and-paste makes building intricate structures simple. If your goal is to run a server, we provide a open source map server. The server software controls the blocks and textures, so your server can be suited to special builds or environments.
This version adds the ability to display textures in menus. Specifically, being able to preview skins.
Multiplayer Map Editor is a voxel-based building game. The entire world is yours to build upon. Build along-side your friends, and use the power of your...
Awesome
I tried and it's good
No, no cube engine here. The rendering engine was written by one person (Moosfet). We did use GLFW to make it easier to compile with Linux and Windows.
something reminds me of cube engine