Mount and Blade: Warband is the first sequel for the action role-playing video game Mount and Blade. First announced in January 2009, the game was developed by TaleWorlds and was published by Paradox Interactive on March 30, 2010. Warband expands on the original game by introducing a sixth faction, increasing the political options, allowing players to start their own faction, and incorporating multiplayer modes. Reveiws of the game were generally favourable, with the addition of multiplayer the most highly praised element.

Report abuse Mount & Blade SaveGame Editor & Converter
Filename
MnB_SaveGameEditor.zip
Type
Archive Tool
Uploader
Kushulain86
Date
Jan 21st, 2014
Size
6.05mb (6,345,589 bytes)
Downloads
11,634 (37 today)
Embed Button
Mirrors
Download now
Description

MnB SaveGame Editor & Converter is a tool which lets you edit your saved games and also converts them from a mod's version to another. Compatible with Mount & Blade Warband.


MnB SaveGame Editor & Converter is a tool which lets you edit saved games and also converts them from a mod's version to another.
Maybe useful for mod debugging, recover old version saved games, role play... (yes, and cheating...)
I cannot guarantee 100% success of conversion between mods version though. It depends on the settings you choose via the program and how big the mod updates were since the original version.
(For the conversion you will need both new and old mod's version installed, your saved game, and a brand new save from the new mod's version the program will use as template)

Preview Image
Mount & Blade SaveGame Editor & Converter
Post comment Comments  (0 - 50 of 61)
Gerard_bob
Gerard_bob Jan 22 2014, 9:22am says:

Wow, thats awesome. I always hated the fact that i had ro re-conquer the whole map again after a major update.

+4 votes     reply to comment
ursaq
ursaq Jan 28 2014, 10:12am says:

can't download any alternative mirrors ??

+2 votes     reply to comment
Kushulain86
Kushulain86 Jan 28 2014, 4:01pm replied:

Can't do i'm afraid, get back in 5 minutes, download should be back again. It's a common problem on moddb.

+2 votes     reply to comment
ursaq
ursaq Jan 28 2014, 4:18pm replied:

after some hours, i finally have been able to get it. thanks for the polite reply.

+2 votes     reply to comment
seabasst44
seabasst44 Feb 16 2014, 12:22pm says:

Amazing! have been waiting for somthing like this! your awesome!

+2 votes     reply to comment
mrimmer2
mrimmer2 Mar 3 2014, 1:57pm says:

Does this actually work, is it legit??

+3 votes     reply to comment
Swyter
Swyter Mar 13 2014, 5:43pm replied:

It's legit and handy. Confirmed.

- Main TaleWorlds thread here: Forums.taleworlds.com
- Source code here: Github.com

+4 votes     reply to comment
mrimmer2
mrimmer2 Mar 14 2014, 5:19am replied:

Cheers

+3 votes     reply to comment
Guest
Guest Mar 28 2014, 6:41am says:

Works great so far for Warband, any chance this could be updated for compatibility with the original Mount and Blade?

+1 vote     reply to comment
Kushulain86
Kushulain86 Mar 31 2014, 6:09pm replied:

It looks like nobody has been able to reverse engineer original M&B save games. Eventhough it should pretty well looks like warband's.

+2 votes     reply to comment
Kushulain86
Kushulain86 Mar 31 2014, 6:26pm says:

Thanks for all your comments. I'm glad it works well for everyones.

About Converting save game from a mod version to another, be carefull, all basic features are supported :
Player, territories, party, items, businesses, romances and many others things are supported.
But some features of the game may be not correctly supported (MnB is really complicated :), above all if your mod adds new features.
If you find a way to transfer missing game save values via editing MnB SG Editor data files, your welcome to share it here or on the forum at Forums.taleworlds.com

+2 votes     reply to comment
NexBlades
NexBlades Apr 1 2014, 11:52am says:

Ever since I did this my game crashes on start up, any solution?

+2 votes     reply to comment
Kushulain86
Kushulain86 Apr 1 2014, 6:17pm replied:

Hi NexBlades.
Do you mean that right after you load the modified gamesave, M&B crashes ?
Did it occur after you manually modified a game save or after you converted a game save ?
If you modified the game save manually, ensure yourself you haven't inserted wrong values in the game save. (like : player level = -1)
My program doesn't check wether modified values are valid or not.

If you saved over your original save, there is unfortunately nothing I can do. Unless you can manage to undo your modifications.

+2 votes     reply to comment
Guest
Guest Apr 4 2014, 8:25pm says:

Can somebody walk me though how to change the date displayed in-game?

+1 vote     reply to comment
Kushulain86
Kushulain86 Apr 5 2014, 11:13pm replied:

Have you tried to modify "hour", "day", "week", "month" and "year". It's should be line 11 to 15 in the save.
There is also "game_time" line 2, and "date" in the "header" line 1 (but this last one may be only for the game save title i suppose).

+2 votes     reply to comment
Guest
Guest Apr 15 2014, 12:15am says:

There is a tutorial for this right?

+1 vote     reply to comment
Kushulain86
Kushulain86 Apr 16 2014, 1:28pm replied:

No i'm sorry about that. MnB data system is particular.
Please read the readme.txt first, before you modify values.

In short :
-Player : troops/#0
-Player's party : party_records/#0/party/stacks/
(replace heroes units by heroes and non-heroes by non-heroes only) heroes = Unique NPCs (lords, npc...)
-Towns : party_records/

Also, many datas are stored in "slots", this way :
-Town's lord : party_records/"cityname"/party/slots/#7

And Global_Variables, this way :
-current's Player courtship lady ID : global_variables/#255

If you'are looking for something particular you can do some search in the .cfg files, or as well in the module's text files.

+2 votes     reply to comment
Kushulain86
Kushulain86 May 2 2014, 8:11pm says:

Version 1.01
-Faction relations are now transfered smarter (by recognizing name, instead of raw ID)

+2 votes     reply to comment
bodosaher
bodosaher May 11 2014, 9:01pm says:

You are awesome for making this, Though I noticed a propblem with converting the saves is that it doesnt copy all of GlobalVariables to the other save (Maybe just 5 properties from it).
And that results in reseting my character to not being related to any faction or married and some other issues... Can you please fix that or let us know of a way to counter that?
Thanks.

+1 vote     reply to comment
Kushulain86
Kushulain86 May 13 2014, 9:27am replied:

Hello Bodosaher,
Sorry for late answer. Did you figure it out ?
I can't work on this program anymore.

Try to edit "GlobalVariablesBehaviour.cfg" and add new inputs and how variables should be replaced. (so far it transfers only 7 global variables)
If you find it out, please share in the comment ! I didn't put much global variables, there are surely some important things missing.

About factions check the following datas in your save :
troops/#0(trp_Player)/faction_id
party_records/#0PlayerName/party/faction_id

Check these 2 faction ids match the right faction in
factions/...

If not, something went wrong. If values are corrects, then there should be something i missed, you should try to edit .cfg files, (slots and global variables).

+1 vote     reply to comment
bodosaher
bodosaher May 13 2014, 9:36am replied:

Yea I checked it and the problem is with GlobalVariablesBehaviour.cfg just like you said, I guess if I get some free time on my hands I will try to add the rest of the global variables to the cfg and if I do I will surely add the file here.
Thanks again for the tool :)

+1 vote     reply to comment
Kushulain86
Kushulain86 May 13 2014, 9:40am replied:

You can find global variables names in my program, but also in MnB Directory/Modules/ACOK 1.1/variables.txt (Will be easier to search in this text file)

After a short search you should start adding these inputs in GlobalVariablesBehaviour.cfg.

g_faction_selected : REPLACE_BY_FACTION_ID
faction_selected : REPLACE_BY_FACTION_ID

I don't have a save game with another faction than player ones. Tell me if it changes anything for you, and i will update the program.

+1 vote     reply to comment
Guest
Guest May 24 2014, 9:53pm says:

This comment is currently awaiting admin approval, join now to view.

Kushulain86
Kushulain86 May 25 2014, 3:26am replied:

Hi,
It looks like you didn't give a right path to the module directory (which contains should the troops.txt).
The program needs 2 things : The savegame file, and the module's directory.

+1 vote     reply to comment
Kushulain86
Kushulain86 May 25 2014, 3:40am replied:

(which should contains the troop.txt file)*

+1 vote     reply to comment
Guest
Guest May 24 2014, 11:22pm says:

This comment is currently awaiting admin approval, join now to view.

Kushulain86
Kushulain86 May 25 2014, 3:37am replied:

Hey,
I've been aware about this bug just few days ago. Some other people had the same problem. It looks like my program doesn't work with some particular mods (I suspect it has something to do with player's troops, may be you can try to get rid of all your troops and try again, or only unique troops like heroes).

I will try to fix it soon, I would really appreciate you tell me which mod you are using. If you are using any.

You don't need to place this program to a specific place.

Regards, Kush.

+2 votes     reply to comment
Kushulain86
Kushulain86 May 25 2014, 5:47am replied:

I figured it out ! Problem solved.
I uploaded a new version (1.02) of my program, it should be avalaible in few hours.

If you download the new version, and the problem still occurs, i may need your save game file.

Kush.

+2 votes     reply to comment
Guest
Guest May 25 2014, 12:32pm replied:

This comment is currently awaiting admin approval, join now to view.

Kushulain86
Kushulain86 May 25 2014, 12:51pm replied:

I will be available right here if you need.
I'm pretty sure it will works now.
Enjoy this great mod.

+2 votes     reply to comment
lucaED001
lucaED001 May 25 2014, 12:59pm replied:

te paso mas detalles, tengo el mod 1257 1.03 y me aparece este error:
30% : game/troops/slots time: 43.844
============ERROR: could not find variable : renamed, lets assume it's 1
============ERROR: could not find variable : renamed, lets assume it's 1
============ERROR: could not find variable : renamed, lets assume it's 1

(y haci 8 veces mas)

despues de eso me aparece:

========WARNING: long string,continue? : game/tropps/notes/text/text/text

ojala te pueda ayudar a resolver ese error, o capaz que la version del mod no es compatible aunque es practicamente imposible, bueno gracias capo segui haci que esta herramienta es re buscada pero poca encontrada :D

+1 vote     reply to comment
Kushulain86
Kushulain86 May 25 2014, 1:59pm replied:

Check your private messages, i will need your save game file.

+1 vote     reply to comment
Kushulain86
Kushulain86 May 26 2014, 1:32pm replied:

Fixed. If someone encounter the same problem, try to run the program as administrator.

+1 vote     reply to comment
cevana
cevana Oct 5 2014, 4:35pm replied:

Looks like I'm having a similar problem, running as admin doesn't seem to solve it though.

+1 vote     reply to comment
ResFu
ResFu May 29 2014, 7:16am says:

How can i change Athletic skill for my character with this tool? I know it is cheaty but im really ****** that even with 5 points in athletics nearly every infantry troop can catch me up - in battles it is not cool - especially when they swarm on me. I have enough of dieing becuase of that.
Please help
(Why to help? Because i dont know if i will be able to level up in near future - the xp values seems out of reach...)

+1 vote     reply to comment
Kushulain86
Kushulain86 May 29 2014, 6:57pm replied:

I hope you enjoy maths, and binary...
Otherwise this image should help you to understand :
Dl.dropboxusercontent.com

Skills are 4bits value (from 0 to 15) stored through 6 integers.

-First look at the right column what is the number of your skill. (if you are using a mod, then you should see this list in the mod's directory \MountBlade Warband\Modules\ModName\skills.txt)
-Then look at the middle of the image to see where the 4 bits of your skill is located and in which skill variable.
-Open your save game editor, copy and paste the skill value to this website (in "Decimal") :
Mathsisfun.com
-It will translate to binary, change the 4 bits pack you are interested in. You can get help from my image (the binary list on the right) to easily know what to type in.
-Copy and paste the new website value to the original value in the game save.

+1 vote     reply to comment
Kushulain86
Kushulain86 May 29 2014, 7:15pm replied:

In your case, Athletics (26th skill) is stored in "skills (3)" 5th bit to 9th (from the right to the left !).

Maybe i'll make an update someday to display skill values correctly.

+1 vote     reply to comment
Guest
Guest Jul 14 2014, 3:43pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jun 6 2014, 3:46pm says:

This comment is currently awaiting admin approval, join now to view.

Kushulain86
Kushulain86 Jun 8 2014, 10:00am replied:

Hi. I don't know what would cause that. It seems to happens randomly for you ? Are you sure you show the program the right module's path ?
Try to run the program as Administrator.
Try on a different computer.
In last resort you can send me both saves, I could try and debug myself. (Won't be able to do that the next 2 weeks though)
Good luck with that !

+1 vote     reply to comment
Guest
Guest Jun 12 2014, 7:20am replied:

This comment is currently awaiting admin approval, join now to view.

Kushulain86
Kushulain86 Jun 13 2014, 6:24am replied:

Please register yourself on moddb and send me a private message. I'll send you my email back.

+1 vote     reply to comment
curlymcg
curlymcg Jun 15 2014, 3:41pm replied:

Ok I've sent you a message

+1 vote     reply to comment
Guest
Guest Jul 6 2014, 8:51pm says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jul 6 2014, 9:35pm replied:

This comment is currently awaiting admin approval, join now to view.

Kushulain86
Kushulain86 Jul 8 2014, 12:02am replied:

Hello.
The color is displayed with decimals. To convert it to hex use this website :
Mathsisfun.com
You most likely missed the alpha value when you typed your color in, that is why the lettering wouldn't display.
The alpha value seems to be first on the left followed by red, green and blue. (ARGB)

Example :
Opaque Blue : FF0000FF
Transparent Blue : AA0000FF
Transparent green : AA00FF00

I didn't try, but it should very likely work this way.

+1 vote     reply to comment
jaytea_org
jaytea_org Jul 17 2014, 5:20pm says:

Hi!
Is this compatible with Warband version 1.160? I tried to use this with that version and the Diplomacy mod and a little modification by me installed (that got a little bit wrong, hence me using this) but it always fails at "98% : game/troops/inventory_items/item_kind_id time : ...". When I use visual studio to debug it also tells me "Unhandled exception at 0x00d33469 in MnBSaveGameEditor v1_02.exe: 0xC0000005: Access Violation reading at position 0x00000004".

+1 vote     reply to comment
Kushulain86
Kushulain86 Jul 21 2014, 10:48pm replied:

Hey.
I can't help you with this i'm afraid. :(
I haven't tried every warband versions. Didn't know some people would have this need, I admit. It maybe have something to do with the save game structure, it could also be the program too...
Sources are here (it's an old verion) :
Github.com
You can edit it with QT Creator, if you have programming skills. (not even sure it's ready to compile though)

+1 vote     reply to comment
jaytea_org
jaytea_org Jul 21 2014, 10:56pm replied:

As it seems the version 1.160 is just 1.158 for steam.
Thanks anyways for the reply, when I have some spare time I will try to debug it. And yes, I know QT fairly well ;)

+1 vote     reply to comment
Kushulain86
Kushulain86 Jul 24 2014, 3:16pm replied:

Oh. Yes, they indeed released a new patch a week ago. I updated the game, ran a new game, and succeeded to open the game save.
So I don't know why you would have trouble yourself. :/
Diplomacy is made for 1.153. Have you installed the mod after installed the 1.160 patch ? Is your save game loading correctly in game ?
You can send me your save game via private message, I'll see what I can do.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Mount & Blade: Warband
Platform
Windows
Developer
Taleworlds
Engine
Custom Built
Contact
Send Message
Official Page
Mountandbladewarband.com
Release Date
Released Mar 27, 2010
Game Watch
Track this game
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
5a5272fd2f75600c981e4c809d736798
Related Games
Mount & Blade: Warband
Mount & Blade: Warband Indie Single & Multiplayer Role Playing
Related Engines
Custom Built
Custom Built Commercial Released Sep 1, 2007
Related Groups
Paradox Interactive
Paradox Interactive Publisher with 2 members
Taleworlds
Taleworlds Developer & Publisher with 3 members