Build your own aircraft and prepare to fight:

Combining the very best of sci-fi and aerial dogfighting gameplay,
AX:EL delivers a totally new gaming experience.
Create your very own shape-shifting vehicle and dominate both the sky and the ocean.

Build your own bespoke aircraft, from mainframe to wings.
Dominate the skies then watch your aircraft morph in to a silent underwater killing machine
as you chase the enemy from the blue skies in to the darkest depths of the ocean.

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0 comments by Axe_Eel on Jun 30th, 2015

Finally V2.9c8.3 is live!

This update is probably the biggest ever made on AX:EL

many things are changed and many are new.

Here's a short changelog:

- team deathmatch
- better framerate(many optimizations)
- improved overall graphics
- added countermeasures
- cockpit view
- freelook view
- improved camera behavior
- fixed literally hundreds of bugs
- added splash/dust particles when flying near to water/terrain surface
- new in-game HUD
- improved sounds
- improved water
- better lighting
- improved 3D models
- improved gameplay balance
- new pause screen
- new player list in arena mode
- new main meu
- new HUB menus
- button to reset aircraft wing rotation in HUB
- improved the HUB
- improved all missions
- addedd boss support
- improved level fogging and light scattering
- added in-game video support
- fixed the "spawn bug"
- removed wing equip limitations in HUB
- new intro movie
- bigger fonts in options menu

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Post comment Comments  (0 - 10 of 20)
Guest Sep 6 2014, 12:28am says:

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Axe_Eel Creator
Axe_Eel Sep 6 2014, 5:26am replied:

There was a demo, but since I'm working alone was too much to maintain two builds and develop them and demo was not representing anymore the "full" one. As soon as I get a new pc I'll definitely post some gameplay and how-to. (My current pc just can not do anything better than screenshots, new pc will mean also improved graphics etc.)

I'm also planning an additional expansion of the aircraft building system but I can't reveal much right now.

And if you are asking: yes, in multiplayer you see what the other people built!

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Guest Jul 19 2014, 5:57pm says:

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Axe_Eel Creator
Axe_Eel Jul 19 2014, 8:46pm replied:

Thanks, i'm glad you like it :)

+1 vote   reply to comment
ChickenDelight Apr 5 2014, 11:13pm says:

I'll just wait for the next demo, I don't want to be the reason development stopped for a bit because my computer explodes when the starting scene ends :P

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Apr 6 2014, 7:16am replied:

Ok, thanks for the feedback!
btw I'll pack into next demo release a log support and an how-to
for sending the log in case of problems :)

+1 vote   reply to comment
ChickenDelight Apr 3 2014, 5:54am says:

For some reason the game crashes after the intro. I've retried uninstalling and reinstalling, but nothing changes. Anyway to help this?

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Apr 3 2014, 6:56am replied:

You are the second one reporting this, could you tell me your computer specs?

+1 vote   reply to comment
ChickenDelight Apr 3 2014, 9:39pm replied:

I have a Celeron Dual Core T3500 2.10GHz 2.10GHz, 2GB of RAM, a 64-bit operating system, and it has windows.
I don't know how to get other important stuff, this was just from the control panel "System"

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Apr 4 2014, 3:35am replied:

Ok, to make it simple, we have two ways:

- You can wait for the next demo release, that has lots of code cleaning, bug fixes and new stuff and see if it works.

- I can publish a patched "loader" that has to be placed into the game directory and a "console.log" will be generated and i can see what actually happens.

Just let me know :)

+1 vote   reply to comment
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Developed By
Torque 3D
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Released Sep 23, 2014
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Latest tweets from @axeeelgames

RT @KISSLtd: AX:EL (Early Access) get's it's biggest update yet. More coming soon! @AxeEelGames

Jul 2 2015, 12:41pm

there's nothing like "Ubuntu 14" that convinces me more to wipe the HDD and install Debian instead...

Jun 24 2015, 3:14pm

A short tutorial on making #torque3D clouds in @PDHowler #gamedev

Jun 16 2015, 11:39am

Here's AX:EL reef came to life thanks to @PDHowler & intro on foliage in #torque3d #gamedev

Jun 13 2015, 3:40pm

renewing a bit the maps.. #gamedev #screenshotsaturday

Jun 13 2015, 12:07pm

AX:EL is on 50% sale! #steam

Jun 11 2015, 6:02pm

RT @KISSLtd: Check out what the next update for AX:EL (Early Access) is going to deliver @Axe

Jun 9 2015, 3:27pm

Next update will be..big! #gamedev #steam #conceptart

May 29 2015, 1:24pm

@PDHowler 's foliage brush is just awesome! #gamedev #screenshot

May 19 2015, 9:34am

cutscene implementation completed! I'm very busy with some cool changes...more to come!

Apr 8 2015, 6:57am

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