Combining the very best of sci-fi and aerial dogfighting gameplay, AX:EL delivers a totally new gaming experience.Create your very own shape-shifting vehicle and dominate both the sky and the ocean. Read More...

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New Update On Steam!

5 months ago News 1 comment

Finally V2.9c8.3 is live!

This update is probably the biggest ever made on AX:EL

many things are changed and many are new.

Here's a short changelog:

- team deathmatch
- better framerate(many optimizations)
- improved overall graphics
- added countermeasures
- cockpit view
- freelook view
- improved camera behavior
- fixed literally hundreds of bugs
- added splash/dust particles when flying near to water/terrain surface
- new in-game HUD
- improved sounds
- improved water
- better lighting
- improved 3D models
- improved gameplay balance
- new pause screen
- new player list in arena mode
- new main meu
- new HUB menus
- button to reset aircraft wing rotation in HUB
- improved the HUB
- improved all missions
- addedd boss support
- improved level fogging and light scattering
- added in-game video support
- fixed the "spawn bug"
- removed wing equip limitations in HUB
- new intro movie
- bigger fonts in options menu

User Posted Image

Big update!

Big update!

11 months ago News 0 comments

A big update is live... and is awesome! From ground targets to AI allies, from the sky to the sea: check out what's new!

Update Available on Steam Early Access!

Update Available on Steam Early Access!

1 year ago News 0 comments

MorphShift Wars is finally ready for the update, what has came out is just awesome! Take a look..

New release on Steam Early Access!

New release on Steam Early Access!

1 year ago News 0 comments

MorphShift Wars is now on Steam! Tons of improvements, new aircrafts, new enemies, are you ready to fight?

V2.99b1 Peview!

V2.99b1 Peview!

1 year ago News 1 comment

Day after day, V2.99b1 is approaching to release, with new features...

Post comment Comments  (0 - 10 of 20)
Guest Sep 6 2014 says:

I'm looking at the screenshots and the video and I think I can see something in this game that most others lack: The freedom of creation. Some games come close, but they still lack something... something which only Spore seems to have stumbled across. While Spore lacked any true multiplayer mode, it still left the player with a sense of satisfaction when they put together a really cool vehicle(/building/creature) (Well, it left me with that sense, anyways...) .
My good sir(s), you seem to have stumbled across that same 'something'. Time will tell if my hunch is correct, and I (almost desperately) hope that it is.

Do we have any chance of seeing a demo?
(Hopefully, this post ends up being more coherent to you than it is to me.)

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Sep 6 2014 replied:

There was a demo, but since I'm working alone was too much to maintain two builds and develop them and demo was not representing anymore the "full" one. As soon as I get a new pc I'll definitely post some gameplay and how-to. (My current pc just can not do anything better than screenshots, new pc will mean also improved graphics etc.)

I'm also planning an additional expansion of the aircraft building system but I can't reveal much right now.

And if you are asking: yes, in multiplayer you see what the other people built!

+1 vote   reply to comment
Guest Jul 19 2014 says:

This comment is currently awaiting admin approval, join now to view.

Axe_Eel Creator
Axe_Eel Jul 19 2014 replied:

Thanks, i'm glad you like it :)

+1 vote   reply to comment
ChickenDelight Apr 5 2014 says:

I'll just wait for the next demo, I don't want to be the reason development stopped for a bit because my computer explodes when the starting scene ends :P

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Apr 6 2014 replied:

Ok, thanks for the feedback!
btw I'll pack into next demo release a log support and an how-to
for sending the log in case of problems :)

+1 vote   reply to comment
ChickenDelight Apr 3 2014 says:

For some reason the game crashes after the intro. I've retried uninstalling and reinstalling, but nothing changes. Anyway to help this?

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Apr 3 2014 replied:

You are the second one reporting this, could you tell me your computer specs?

+1 vote   reply to comment
ChickenDelight Apr 3 2014 replied:

I have a Celeron Dual Core T3500 2.10GHz 2.10GHz, 2GB of RAM, a 64-bit operating system, and it has windows.
I don't know how to get other important stuff, this was just from the control panel "System"

+1 vote     reply to comment
Axe_Eel Creator
Axe_Eel Apr 4 2014 replied:

Ok, to make it simple, we have two ways:

- You can wait for the next demo release, that has lots of code cleaning, bug fixes and new stuff and see if it works.

- I can publish a patched "loader" that has to be placed into the game directory and a "console.log" will be generated and i can see what actually happens.

Just let me know :)

+1 vote   reply to comment
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AX:EL - Air XenoDawn
Torque 3D
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Released Sep 23, 2014
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Latest tweets from @axeeelgames

Nov 5 2015

RT @KISSLtd: AX:EL gets a small but important update @AxeEelGames

Oct 29 2015

RT @KISSLtd: Have you checked out the HUGE update for AX:EL yet? @AxeEelGames

Oct 16 2015

As requested: checkpoints in missions are now implemented!

Oct 13 2015

RT @KISSLtd: AX:EL (Early Access) now 25%of @AxeEelGames

Oct 9 2015

New beta is live, next update coming soon!

Aug 24 2015

Back from vacation, new BETA build is live!

Aug 14 2015

Going out for the week end, I'll be back on AX:EL community forums and development in a few days!

Jul 2 2015

RT @KISSLtd: AX:EL (Early Access) get's it's biggest update yet. More coming soon! @AxeEelGames

Jun 24 2015

there's nothing like "Ubuntu 14" that convinces me more to wipe the HDD and install Debian instead...

Jun 16 2015

A short tutorial on making #torque3D clouds in @PDHowler #gamedev

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