Morph Shift Wars… take a dogfight game; add a bit of sci-fi;
 sprinkle in some custom shape-shifting aircraft; pour in lots of enemies;
sit back and wait for the carnage.



MorphShift Wars

MorphShift Wars MorphShift Wars


  


Build your own aircraft and prepare to fight:

Combining the very best of sci-fi and aerial dogfighting gameplay,
MorphShift Wars delivers a totally new gaming experience.
 Create your very own shape-shifting vehicle and dominate both the sky and the ocean. 

Build your own bespoke aircraft, from mainframe to wings.
 Dominate the skies then watch your aircraft morph in to a silent underwater killing machine
 as you chase the enemy from the blue skies in to the darkest depths of the ocean.

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Blog RSS Feed Report abuse Latest News: New release on Steam Early Access!

0 comments by Axe_Eel on Sep 22nd, 2014

 
It's been a while since last update here and
I'm still very busy improving the game.

But I've got a new, an awesome one:


the actual version is 2.99b2, there are tons of improvements,
too many to write them down here.


The most of improvements regards gameplay,
now is way smoother and really cool with very intense dogfight even against bots.
Bots are now randomly generated with the Expansions available in the HUB, so you will always
see new aircrafts when you fight against them.

I also changed the HUB, introducing a "layering" system.
It is now also more user friendly!


You can play in multiplayer in current release and is quite fun: up to 32 bots and 32 players!
You also have Steam Achievements to unlock, and more achievements are yet to come!
If you do a game server, don't hesitate to join the official forum and contacting me,
I can't wait to play with you!


The next steps I'll take are about graphics and controls improvements.
Menus will be neater and graphics will largely improved.

Take a look on steam and keep an eye on MorphShift Wars, you'll not regret it!


Post comment Comments  (0 - 10 of 20)
Guest
Guest Sep 6 2014, 12:28am says:

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Axe_Eel
Axe_Eel Sep 6 2014, 5:26am replied:

There was a demo, but since I'm working alone was too much to maintain two builds and develop them and demo was not representing anymore the "full" one. As soon as I get a new pc I'll definitely post some gameplay and how-to. (My current pc just can not do anything better than screenshots, new pc will mean also improved graphics etc.)

I'm also planning an additional expansion of the aircraft building system but I can't reveal much right now.

And if you are asking: yes, in multiplayer you see what the other people built!

+1 vote     reply to comment
Guest
Guest Jul 19 2014, 5:57pm says:

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Axe_Eel
Axe_Eel Jul 19 2014, 8:46pm replied:

Thanks, i'm glad you like it :)

+1 vote     reply to comment
ChickenDelight
ChickenDelight Apr 5 2014, 11:13pm says:

I'll just wait for the next demo, I don't want to be the reason development stopped for a bit because my computer explodes when the starting scene ends :P

+1 vote     reply to comment
Axe_Eel
Axe_Eel Apr 6 2014, 7:16am replied:

Ok, thanks for the feedback!
btw I'll pack into next demo release a log support and an how-to
for sending the log in case of problems :)

+1 vote     reply to comment
ChickenDelight
ChickenDelight Apr 3 2014, 5:54am says:

For some reason the game crashes after the intro. I've retried uninstalling and reinstalling, but nothing changes. Anyway to help this?

+1 vote     reply to comment
Axe_Eel
Axe_Eel Apr 3 2014, 6:56am replied:

You are the second one reporting this, could you tell me your computer specs?

+1 vote     reply to comment
ChickenDelight
ChickenDelight Apr 3 2014, 9:39pm replied:

I have a Celeron Dual Core T3500 2.10GHz 2.10GHz, 2GB of RAM, a 64-bit operating system, and it has windows.
I don't know how to get other important stuff, this was just from the control panel "System"
:S

+1 vote     reply to comment
Axe_Eel
Axe_Eel Apr 4 2014, 3:35am replied:

Ok, to make it simple, we have two ways:

- You can wait for the next demo release, that has lots of code cleaning, bug fixes and new stuff and see if it works.

- I can publish a patched "loader" that has to be placed into the game directory and a "console.log" will be generated and i can see what actually happens.

Just let me know :)

+1 vote     reply to comment
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MorphShift Wars
Platform
Windows
Developed By
Axe_Eel
Engine
Torque 3D
Contact
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Official Page
Axeeel.com
Release Date
TBD
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Style
Genre
Combat Sim
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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Twitter

Latest tweets from @axeeelgames

Ready for 24th! T.co

12hours 6mins ago

introducing V2.99b2 T.co #gamedev #indiegames

Sep 15 2014, 4:37pm

Huge motors for huge fun! #gamedev #indiegames T.co

Sep 4 2014, 1:10pm

RT @Steve_Yorkshire: Airship Dragoon. High-poly, high-res RealismMod added to main game build on #STEAM #indiedev T.co ht…

Sep 4 2014, 9:02am

100 followers, thanks guys! Now working on a new trailer, improvements are so many I have to do new trailers between releases.

Sep 3 2014, 10:28am

v2.99b1 will not be released to public: why? v2.99b2 is almost done!:D

Sep 1 2014, 4:06pm

very busy days, bugfixing!

Aug 27 2014, 6:47pm

Time to polish up a bit before new release!

Aug 26 2014, 11:38am

@Ascii211 Thank you! I'm glad you like it!

Aug 23 2014, 2:03pm

@Ascii211 It's my creature!:D T.co

Aug 23 2014, 2:00pm

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MorphShift Wars
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