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Here’s the pre-release for 1.6.2! We’re planning to post this release on Monday (July 8).The patch is focused on sorting out bugs and issues that people have found

Posted by Ricochet- on Jul 6th, 2013

1_6_2

Update: 1.6.2 has been released to the launcher.


Here’s the pre-release for 1.6.2! We’re planning to post this release on Monday (July 8).The patch is focused on sorting out bugs and issues that people have found. Notable bug fixes are:

  • Fixed horses starting to suffocate when touching walls
  • Fixed animals escaping their pens
  • Improved sprinting behavior
  • On Mac, holding Ctrl while left-clicking now counts as a right-click
  • Custom fonts look better

Full list of fixes:

  • [MC-149] – Powered pistons drop as items in creative
  • [MC-1545] – Player's and Horses head while riding having strange behaviour when looking at the skin in the inventory
  • [MC-2025] – Animals going out of fenced areas/suffocate in blocks when loading chunks
  • [MC-2840] – Chat concurrency issues
  • [MC-2841] – Packet flood degrades server peformance
  • [MC-5770] – When putting a sign in front of water it keeps running
  • [MC-7486] – Trapped Chest looks like Regular Chest in inventory / item frame
  • [MC-12962] – Attacking wild Wolves with any kind of projectiles (Arrows, Snowballs, Potions) will cause any nearby tamed Wolves to attack their owner
  • [MC-13167] – Reloading a world while player is in moving Minecart or riding a horse is glitchy in F5 mode
  • [MC-13632] – Horses can be pushed into blocks and then take suffocation damage
  • [MC-13695] – Ctrl+Click = Right Click on Mac not working
  • [MC-13949] – Leads attached to mobs drop as items when right clicked in creative
  • [MC-14157] – Numlock Enter not recognized as Return
  • [MC-14359] – Direct Connect does not remember port
  • [MC-14415] – rope part of the leash turns invisible in some angles
  • [MC-15024] – Hay blocks can not be crafted back into wheat
  • [MC-15161] – Gliding crosshair when on a saddled horse
  • [MC-15547] – "Nether-Fortress-Only" Mobs no longer spawning in previously generated Fortresses
  • [MC-16170] – Unarmored horses appear as wearing diamong armor
  • [MC-16222] – Baby Zombies are far too fast
  • [MC-16267] – Cannot change Horse Armor like Player Armor by clicking with another armor piece on slot
  • [MC-16761] – Sprint does not happen straight away
  • [MC-17673] – Distorted fonts when using a converted texturepack on startup
  • [MC-18365] – Breaking sound and particles appear when placing water/lava into another source block
  • [MC-18627] – The "clear" command is causing a player in creative mode to be unable to move items in their inventory.
  • [MC-18828] – /clear command causes problems with animations of held items
  • [MC-18976] – Health boost resets additional health every 30 seconds
  • [MC-19082] – Signs placed on Fences don't have Text
  • [MC-19585] – Trying to jump on an unsaddled Horse, then equipping it with a saddle makes the Horse jump automatically
  • [MC-19592] – 1.5.2 clients show server 1.6.1 as 1.3 in Multiplayer screen
  • [MC-19599] – Item Dupe
  • [MC-19605] – the /playsound command does not work with @a when >1 player passes the query
  • [MC-20050] – Minecraft 1.6.1 demo has crashed
  • [MC-21145] – Demo crashes when unable to find 'name' of a bound mousebutton
  • [MC-21172] – resourcepack crashes
  • [MC-21436] – nested colors in json chat don't work
  • [MC-22315] – Item Duplication by Mules/Donkeys
  • [MC-22401] – Cannot pick block lead in creative.

To get the snapshot, use the new launcher available in the link below. To return to 1.5.2, simply start the old launcher and play as normal.

Server files:

Report bugs here:

// The Minecraft and Minecraft Realms teams

 Mojang Blog 

Post comment Comments
Theon
Theon Jul 6 2013, 10:52am says:

Aaand still no sign of the promised modding API.

Nothing to see here folks.

+12 votes     reply to comment
BigD145
BigD145 Jul 6 2013, 11:00am replied:

They've only added what's been in the game for a year or more now with mods. Hasn't been anything to see here in ages.

+5 votes     reply to comment
AyCe
AyCe Jul 7 2013, 7:07am says:

Bugfixes > New features

Fix your old stuff before attempting to include the next pack of mods.

+2 votes     reply to comment
BluishGreenPro
BluishGreenPro Jul 7 2013, 10:49pm says:

Finally a fix for the escaping animals, that was driving me nuts!

+2 votes     reply to comment
Guest
Guest Jul 8 2013, 4:36pm says:

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