A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

Image RSS Feed Latest Screens
Scorch Effect Cockatrice animation Help Message
Blog RSS Feed Report abuse Latest News: New Update!!

0 comments by JasonHPickering on Jan 19th, 2014

Well a huge news update for MicRogue.

The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.

Media RSS Feed Latest Video
Post comment Comments
SkullPixel
SkullPixel Oct 27 2014, 7:39pm says:

Inspiration for my next game!

+1 vote     reply to comment
Ikkju
Ikkju Apr 5 2014, 3:01am says:

This game looks wonderful!!!

+1 vote     reply to comment
SmashGames
SmashGames Oct 15 2013, 6:08pm says:

love the art style! keep it up.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
MicRogue
Developed By
JasonHPickering
Engine
FlashPunk
Contact
Send Message
Official Page
Twitter.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Turn Based Tactics
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @jasonp_

@Draknek hey I would be more then glad to help if you need any art or animations. I am trying to do more collaborations this year.

3hours 17mins ago

RT @julian_gollop: The final version of the Vigilant wizard from #ChaosReborn T.co

6hours 9mins ago

RT @s__mitchell: Magma Monsters was #madewithunity iOS: T.co Android: T.co T.co

12hours 0mins ago

RT @Jupiter_Hadley: Check out part 8 of my #7drl compilation video series! T.co @steve_yorkshire @davidblosser @AntonHand

Mar 26 2015, 3:27pm

@tinytouchtales so how are you tracking this?

Mar 25 2015, 6:34pm

@terrycavanagh I love tiny playfields in roguelikes

Mar 24 2015, 3:23pm

Might need some people to give feedback on a RL game. anybody have my email or skype name and care to test it out?

Mar 24 2015, 2:44pm

@docky yeah if it works in the design I would probably add it

Mar 24 2015, 10:44am

@docky do you mean like adding upwards and downwards movement or do you mean like enemies and such?

Mar 24 2015, 10:00am

@docky that would allow for some trickier level creation.

Mar 24 2015, 9:52am

Embed Buttons

Promote MicRogue on your homepage or blog by selecting a button and using the embed code provided (more).

MicRogue
MicRogue
Statistics
Last Update
11 months ago
Watchers
33 members
News
5
Features
2