A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.
Well a huge news update for MicRogue.
The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.
Latest tweets from @jasonp_
@EGVroom thanks! glad you like it. I currently have a design doc on my computer called "Super Relic Rush". so maybe some day :)
Oct 25 2014, 10:55am
@EricColossal I use it to keep game design documents across all my devices and it can be a little eye destroying
Oct 7 2014, 10:01pm
@EricColossal have you tried google drive?
Oct 7 2014, 9:52pm
@EricColossal super glad there will be a hardcover version.
Sep 26 2014, 3:42pm
@ChevyRay The Martian by Andy Weir.
Sep 21 2014, 9:00pm
Sep 18 2014, 3:47pm
RT @johanvinet: Ok seriously Apple… Mandarin translation?
Sep 9 2014, 1:17pm
@Archaia is there an estimated date for the final volume of Siegfried? I must know how it ends!
Sep 5 2014, 10:18pm