A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.
Well a huge news update for MicRogue.
The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.
Latest tweets from @jasonp_
@ChevyRay The Martian by Andy Weir.
Sep 21 2014, 9:00pm
Sep 18 2014, 3:47pm
RT @johanvinet: Ok seriously Apple… Mandarin translation?
Sep 9 2014, 1:17pm
@Archaia is there an estimated date for the final volume of Siegfried? I must know how it ends!
Sep 5 2014, 10:18pm
Wife asked me about a Kurt Russell movie where he has an eyepatch. Did not realize there was more then one.
Aug 30 2014, 4:40pm
Made a little jetpack engine in Gamemaker. Not sure what to do with it though. Might put the single level u... T.co
Aug 29 2014, 2:46pm
Aug 14 2014, 8:38am
Aug 8 2014, 9:06pm
redoing the Bannerman. He lets one monster take a second turn. guy with horn? guy with whip maybe? any other ideas? T.co
Aug 7 2014, 10:02pm