A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

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0 comments by JasonHPickering on Jan 19th, 2014

Well a huge news update for MicRogue.

The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.

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SkullPixel
SkullPixel Oct 27 2014, 7:39pm says:

Inspiration for my next game!

+1 vote     reply to comment
Ikkju
Ikkju Apr 5 2014, 3:01am says:

This game looks wonderful!!!

+1 vote     reply to comment
SmashGames
SmashGames Oct 15 2013, 6:08pm says:

love the art style! keep it up.

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MicRogue
Developed By
JasonHPickering
Engine
FlashPunk
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Official Page
Twitter.com
Release Date
TBD
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Style
Genre
Turn Based Tactics
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @jasonp_

RT @julian_gollop: Latest version of Chaos Reborn is out today - Classic Chaos Mode + 2 new environments T.co T.c

9hours 16mins ago

So I am going to try adding a new Dungeon to MicRogue. I will try and end this one with a boss. We will see. T.co

23hours 53mins ago

@y2bcrazy @TheShadowBrain @jessefreeman I can never get that editor to load. But boxes might be the way to go.

May 24 2015, 5:54pm

RT @jessefreeman: @jasonp_ I finally have a long enough flight to give Microgue some serous play through time. Looking forward to it tonigh…

May 24 2015, 5:21pm

@jessefreeman no I want to 3d print them for my desk.

May 24 2015, 5:20pm

trying to figure out a way to convert Microgue sprites in 3D. not sure if I should draw the characters out in higher def, or do sprites.

May 24 2015, 5:13pm

watching the Broken Age documentary from @DoubleFine makes me really want to make a Small Adventure game.

May 23 2015, 8:05pm

RT @bramblett05: #FF iOS friends and reviewers @AppUnwrapper @touchgameplay @Doomfan @GameMob_ @iFanzine @Korigame @JasonP_ @ShaunMus

May 22 2015, 6:05pm

Is it possible to uses meshes in Gamemaker for a 2d game?

May 22 2015, 10:27am

RT @dom2d: If you're looking for more in-dev & released indie games, take a look at Game Squares! <3 T.co T.co

May 21 2015, 7:02pm

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MicRogue
MicRogue
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1 year ago
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