A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

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0 comments by JasonHPickering on Jan 19th, 2014

Well a huge news update for MicRogue.

The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.

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SkullPixel Oct 27 2014 says:

Inspiration for my next game!

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Ikkju Apr 5 2014 says:

This game looks wonderful!!!

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SmashGames Oct 15 2013 says:

love the art style! keep it up.

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Turn Based Tactics
Single Player

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So I got an idea for a quick roguelike I might try out, might use the oryx set because I always spend to much time focusing on art.

Sep 2 2015

@tinytouchtales the review is a bit rude I wondered why. I had someone contact me about a disability that made the controls tougher once.

Sep 2 2015

@tinytouchtales Can you reply to reviews? I would love to know why.

Sep 2 2015

@Jonathan_Blow I have job and develop on my days off. I get to do it for fun and don't need to worry about turning a profit. It feels great.

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Aug 28 2015

sill playing with that dice RPG. haven't nailed down a mechanic I like though.

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RT @britishgaming: New video! In which I analyse four Mario games, so I can stop sucking at Super Mario Maker T.co http:/…

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Aug 25 2015

@AdsTra yeah I am hoping it gets some improvements, I really want to play it. Warhammer quest runs great, so this shouldn't be to different.

Aug 25 2015

So I bought the warhammer deathwatch game but it just chugs on my iPad :(

Aug 24 2015

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1 year ago
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