A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

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New Update!!

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Well a huge news update for MicRogue.

The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.

Big Updates coming!

Big Updates coming!

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A plethora of new updates, enemies, and Characters.

More Playthroughs

More Playthroughs

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Went through and started from the beginning and tried a full playthrough.

Work Continues!!

Work Continues!!

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there are more Sounds, more UI elements, and less bugs.

Working on the Sounds

Working on the Sounds

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I am creating the full sound system now for the game.

Comments
cap_h
cap_h

Cool game, nice style. Plaid it on my cellphone.

Reply Good karma Bad karma+1 vote
SkullPixel
SkullPixel

Inspiration for my next game!

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Ikkju
Ikkju

This game looks wonderful!!!

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SmashGames
SmashGames

love the art style! keep it up.

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MicRogue
Creator
JasonHPickering
Engine
FlashPunk
Contact
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Homepage
Twitter.com
Release date
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @jasonp_

RT @ChevyRay: Last 30 minutes to back Ikenfell! T.co

4hours 45mins ago

RT @CM_Games: Paper Monsters and MicRogue featured in What we're playing today! @AppStoreGames @AppStore @mobotstudios @JasonP_ T.co

Jul 22 2016

4 temp enemy pages done. 5 more to go. All wording is temporary. trying to find what works best. T.co

Jul 21 2016

since the Slime posions you and lowers your max HP. A scorpion feels like a better choice thematically. T.co

Jul 21 2016

Working on the enemy layouts. Should I include enemy health? T.co

Jul 21 2016

Freezing is in and working #screenshotsaturday #gamemaker T.co

Jul 16 2016

Finished all the frozen enemies. Next I just need to add the spell. #gamemaker #screenshotsaturday T.co

Jul 16 2016

trying frozen versions of the enemies T.co

Jul 12 2016

How can I show frozen enemies? Trying to stay with my 16 color palette.

Jul 12 2016

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MicRogue
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