A strategy game where you guide a hero through a monster filled tower to get the treasure at the end. The monsters all move differently and you must figure out where they can and can not get you.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

New Update!!

News

Well a huge news update for MicRogue.

The game has been changed a bunch. The spells although they did work, were not right for this game, so they have since been removed. I also drastically cut the amount of enemies. I had a lot of enemies that were very similar so I combined and reworked what I could to end up with a more exciting monster list. I have also started working on a score system. Players can now chain kills to get points. I also reworked the levels so its a ten level dungeon crawl now. I have also been testing on my iphone and ipad and its looking great.

Big Updates coming!

Big Updates coming!

News

A plethora of new updates, enemies, and Characters.

More Playthroughs

More Playthroughs

News

Went through and started from the beginning and tried a full playthrough.

Work Continues!!

Work Continues!!

News

there are more Sounds, more UI elements, and less bugs.

Working on the Sounds

Working on the Sounds

News

I am creating the full sound system now for the game.

Comments
cap_h
cap_h

Cool game, nice style. Plaid it on my cellphone.

Reply Good karma Bad karma+1 vote
SkullPixel
SkullPixel

Inspiration for my next game!

Reply Good karma Bad karma+1 vote
Ikkju
Ikkju

This game looks wonderful!!!

Reply Good karma Bad karma+1 vote
SmashGames
SmashGames

love the art style! keep it up.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
MicRogue
Creator
JasonHPickering
Engine
FlashPunk
Contact
Send Message
Homepage
Twitter.com
Release date
Game watch
Follow
Share
Style
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @jasonp_

Godot question: does the engine handle loading of objects in a large 3D world or do you have to code a system yourself?

Jun 19 2018

#GodotEngine question: what would be the best way to build procedural rooms. could I build each section as a scene… T.co

Jun 10 2018

another #GodotEngine prototype i made this afternoon. platformer where blocks change only when the player jumps. m… T.co

Jun 10 2018

Problem I have in Godot. I can never get the collision shapes to draw in Autotile. I always end up with a triangle… T.co

Jun 7 2018

RT @Triggerfiish: @JasonP_ I knew. I knew you made this game harder than it used to be. I knew. I hated you for that. Many long haul… T.co

Jun 5 2018

I realize this new grid based movementt, doesn't require a jump button. it only requires left and right. meaning I… T.co

Jun 3 2018

Embed Buttons
Link to MicRogue by selecting a button and using the embed code provided more...
MicRogue
Statistics
Last Update
Watchers
34 members
Articles
7
You may also like
Etherlords
Etherlords Turn Based Tactics
Iron Tides
Iron Tides Turn Based Tactics
WolfWars
WolfWars Turn Based Tactics
Minion Master
Minion Master Turn Based Tactics
Ancestory
Ancestory Turn Based Tactics