Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote island called Eden. Long ago, Eden was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape. Eden is now home to a scientific research outpost, and it is your hope to reunite with your colleagues working there. You'll soon discover that something has gone terribly wrong. Miasmata is a game of survival, exploration and discovery. Our goal was to create gameplay that was unconventional. We wanted an immersive experience that gives the player the freedom to discover the world at his/her own pace and in his own way.
Miasmata is a wonderful take on the survival-exploration genre of games. I think that's what it can be classified as?
I've spent a lot of time into the game, and it's amazing to just explore the island on its own and find things. It adds to the experience, and makes you feel like your exploring isn't void of meaning.
Everything seems to be a risk in the game, and you soon find out you're not alone. When you first see the monster, I felt adrenaline pumping and I was getting nervous and trying to be stealthy and not get detected. Amazing game, but I've had some issues.
I ran this on my high-end gaming PC and noticed some performance issues and had to drop all my settings to the lowest possible setting for it to run smoothly.
Other than that the game is a blast.
Miasmata is an ambitious and unique game about survival. It hardly gives anything to the player, making this minimalistic but lengthy journey very desperate but very rewarding. Everyone should try it.
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