Take the depth of Dwarf Fortress, add a bunch of lazy mages and update the interface to modern standards? That's Mage Tower in a nutshell. We're building something really ambitious - a world that you can build to your own whim, while carefully balancing resources, knowledge, and external threats.

Report article RSS Feed Mage Tower Alpha 0.1.3 "Sleepy Time" update released!

Mage Tower releases the "Sleepy Time" update (Alpha 0.1.3). Adds a day/night cycle, fatigue, interior lighting, and more!

Posted by RedButtonGames on Jan 22nd, 2013

Mage Tower has released Alpha 0.1.3! This update adds a few new systems, providing more ways to interact with the world. Time now passes, giving a day/night cycle to the mage's world. Mages get tired the longer they study and work without resting, and they can build beds to rest in. Now that night can fall, mages need to build torches to see what they're doing, and their studying speed will slow in darkness.

Screenshots - 0.1.3

Same as the previous release, Mage Tower is available on Desura. The demo is fully featured, aside from being unable to load previously-saved levels. If pre-ordered on Desura, saved levels can be reloaded and will have access to all future updates for Mage Tower, at a discounted price.

0.1.3 Changes

  • Building: Added beds (to regenerate fatigue)
  • Building: Added torches (to generate light)
  • System: Added notification system
  • System: Added fatigue for mages
  • System: Light now helps mages study better
  • System: Added a day/night cycle
  • Backend: Upgraded to Unity 4

On that note, go download or play the demo, and make sure to give us feedback!

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d10sfan
d10sfan Jan 22 2013, 6:39pm says:

with upgrading to unity 4, are you going to be releasing linux builds?

+3 votes     reply to comment
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Mage Tower
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Windows, Mac, Linux, Web
Developer
Red Button Games
Engine
Unity
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Redbuttongames.com
Release Date
Released Dec 6, 2012
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