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Red Button Games

Red Button Games

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Red Button Games builds games that innovate on existing ideas, making a unique engaging experience for the player. Currently making "Mage Tower" for PC...

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Latest tweets from @dfrandsen, @redbuttongames

Will it blend? #no #itshouldbe #alphablendmeansblendalpha

May 1 2016 by dfrandsen

I had messed up some stenciling - now the masked bloom works! #olu #monogame T.co

May 1 2016 by dfrandsen

Fixed: my render targets to all the same res; a bit bright though... #olu #monogame T.co

May 1 2016 by dfrandsen

Hm, for some reason my render targets aren't generating mipmaps. That's...weird. #monogame

May 1 2016 by dfrandsen

Using the same texture in a different pass works fine; and setting the current pass to a "dumb" shader doesn't work.

May 1 2016 by dfrandsen

Ugh, this shader issue is driving me insane. Texcoords are right, texture is right, but the sampling doesn't work.

May 1 2016 by dfrandsen

I think for my break today I'm going to restart Ori and the Blind Forest now that the new content is out.

Apr 30 2016 by dfrandsen

Next up, either getting the bloom working (gah stencil buffer!) or content pipeline revision. #olu #monogame

Apr 30 2016 by dfrandsen

Got the side-by-side shader working. #olu #monogame #screenshotsaturday T.co

Apr 30 2016 by dfrandsen

RT @SorenJohnson: "Offworld Trading Company is a work of genius 33 years in the making" - Tom Chick Quartertothree.com

Apr 28 2016 by dfrandsen

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