Machinations is a top-down real-time strategy and resource management game carefully designed to work on touchscreen mobile devices. The player takes on up to 3 devious computer opponents in a brutal battle to conquer the entire map and eventually - as the campaign progresses - the entire universe. A careful balance of upgrades, attacks and defense is necessary to crush your opposition. If this challenging enough, a variety of super weapons (like giant lasers capable of firing across the level) provide additional difficulties and opportunities, requiring careful foresight to prevent catastrophic losses. The game caters for both quick thrill seekers with a random quick challenge, and for player looking for more story with an engaging campaign showing the quest for universal domination.
After more than a year we have finally got to our first public Beta released, Beta 0.0.1 (Android).
We have collected around 40 testers from a combination of friends, workmates and the good people of AVCon. That said the more the merrier, if your reading this and want to sign up head over to our website and send us your email.
It has only been three days since the release and already we have so much more data than we could ever reliably generate ourselves. The other insane thing is our tester have been filling out bug reports. Not just ‘game crashed, rage’, but real reports with useful information.
Our priority number 1 will be using the bug reports and ironing out the bugs to get the test running on a smooth game ASAP. After we have that we can start working on the new features we want to add in. The current rough list is looking like:
So spare time willing you will hear from us again soon.
Latest tweets from @grahamgames
Ah, going back through an old notepads and thinking 'wow these are great ideas, I'm so smart'. Gotta love drawn out, part-time gamedev
Jul 27 2013, 1:06am
@TrevorDikes That reminds me. Time for another coffee
Jul 27 2013, 12:59am
And the art tutorial is very good - T.co
Jul 26 2013, 11:43pm
This guys stuff blows my mind - T.co
Jul 26 2013, 11:43pm
Updated some controls for Machinations on Ouya. It is getting closer...
Jul 20 2013, 10:10am
Jul 14 2013, 9:37am
t-minus 1 hour until the 9 hour drive to Adelaide for @indiegamesroom. I am awake... ish
Jul 11 2013, 8:31am
Jul 10 2013, 7:50am
Starting to get excited (and stressed) about showing Machinations @indiegamesroom on Ouya and Android. Who is going to be there?
Jul 9 2013, 8:46am