Long Gone Days is a 2D modern-day military RPG set in our current times, with a focus on language and cultural barriers, inspired by classic dystopian literature and visual novels. After being deployed to his first mission, Rourke leaves The Core's base for the very first time, only to discover the dark truth about the operation he's part of and the consequences of deserting an inescapable war. With no place to call home now, he must prevent the war from spreading any further, forming strong bonds along the way that will forever change his life.

Post news Report RSS Timelapse, sketches and more behind the scenes!

This updates includes a timelapse video, screenshots, making of assets, sketches and concept art!

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LGD - Lynn

Hi people, it's been a while since we last updated on IndieDB, but we've been making some nice progress on the game. We'll also be updating more often on our devlog, Twitter and Facebook, so instead of one big update per month, you’ll get multiple little ones.

To keep you in the loop, here are some of the highlights from our latest blog posts:

Level Creation

Watch a timelapse of one of the maps of the game getting built in Unity.

You can watch the full video here.

Here's also one of our assets getting made:

Hi everyone!We are working on tons of new assets, and here’s the process of some of them being made.

What is the Core?

Check out an in-depth post detailing the background of The Core (the place where the story starts), plus some sketches, rough drafts and some in-game maps.

Read the full entry here.



Simplified Chinese Demo released!

Last month we released the demo in Simplified Chinese on Steam, thanks to the help of Indienova’s Project Gutenberg.

This version is now available on Steam.

Get more details here.

And that's all for today. As always, remember you can follow us on Twitter, Facebook or Tumblr to help us spread the word!


Seen this on Gamejolt like a year or so ago... Pixel aesthetics look really good =)

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buramathews Author

Aww, thank you very much!

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