Fight against increasingly difficult waves of Progeny attackers. Experience a variety of unique weaponry, upgrades and combinations that will result in a different gaming experience each time you play. Do you have what it takes to survive the relentless wrath of the Progeny? Discover, upgrade, unlock, activate and .... survive. Key Features: Free updates and downloadable content. Achievements and ingame rewards. Extremely optimised performance. Dozens of unique weaponry and upgrades from exploding shotguns to disintegrating lasers. Unique variety of enemy Progeny Ai, suicide bombers to electrocuting giants. Unlockable areas, weapons, levels and equipment. Custom soundtracks - composition by Jerel Northern. Hidden in-game easter eggs. Local high-score leaderboards. Five individual difficulty settings.

Post news Report RSS Livalink Released on Desura

Set in a far fetched future, you play as a Reinforced Intergalactic Livalink Trooper.

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Set in a far fetched future, you play as a Reinforced Intergalactic Livalink Trooper (RILT), a special operations organization involved in the Livalink project (A teleportation transfer system from one point to another, Live Instant Vector Apport Link). Fight against increasingly difficult waves of Progeny attackers. Experience a variety of unique weaponry, upgrades and combinations that will result in a different gaming experience each time you play.

Do you have what it takes to survive the relentless wrath of the Progeny? Upgrade, unlock, activate and survive.

Features:
Dozens of unique weapons and upgrade.
Unique variety of enemy Progeny Ai.
Frequent free updates and downloadable content.
Unique custom made soundtracks - composition by Jerel Northern.
Local high-score leaderboards to track your achievements.
Hidden in-game easter eggs and much, much more.

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Enjoy Livalink and many other great games on Desura.

Comments
SPY-maps
SPY-maps

This is some really impressive stuff that you made!!!
i love everything i see in the trailer1, except the animations of the enemies. The walk a bit stiff and only walk towards the player and then die as a rag doll. Although i believe i did see one enemy made a step aside to get out of the players fire line, and to hide behind a wall. Other then that they did look like brainless creatures that just keep walking towards you.

That said, i really don't mean this in a ugly way because i know all to well how very hard it is to make and implement well made animations. Specially for humans.

great game,
Leon

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Livalink
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BenMassey
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Unity
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