"A Platform Game. A Platform for Games. A powerful new set of tools awaits you, tools that vastly widen the scope of possibility, and that hand you the power to create WHOLE GAMES. Through a familiar but revamped Popit, you can bring your characters to life, compose your own music, direct cinematic masterpieces, wire controllers directly in to your contraptions, connect easy to use switches, microchips and circuit boards to build epic bosses, vehicles, machines, and puzzles. Make your wildest dreams come true, yes, even that one."
LittleBigPlanet 2 creator curator Steve_Big_Guns (PSN) is creating a full-fledged FPS shooter...in a plat-former game.
Posted by Warner on May 18th, 2011
LittleBigPlanet 2 "creator curator" Steve_Big_Guns (PSN) is creating a full-fledged FPS shooter...in a plat-former game.
The community has always been pumping out amazing creations with the provided in-game editor; it's simple and easy to use interface has drawn many into becoming masterful level designers.
Some take these simple creation tools provided and simply astound with what can be done, they take it to whole new levels unseen or un-thought of by many.
That's exactly what PSN user Steve_Big_Guns has done, he's taken those very same creation tools and set new heights with them by creating a fully dimensional first person shooter, and it has it all.
First person shooters have been created on LBP 2 since the game has been in open beta, and even then, there were even FPS levels that appeared within LBP 1 well over 3 years ago.
The level is said to be still in development and it is not published by the user, it could be out within days or weeks.