A technical demonstration of realistic liquid simulation for Minecraft, Liquid Cubed is a WIP project where you can build dams, pump water, drain lakes, and otherwise experiment with the liquid system within the building area. ------- The algorithm used for the liquid simulation was developed over two years by in a modified version of Infiniminer. After Minecraft's wild success, we thought it was about time we built a standalone "proof-of-concept" in the hope that the algorithm could be integrated within Minecraft, but unfortunately more work will have to be done before this can become a reality.

Report abuse Liquid Cubed 1.0.4c -- (6.88mb)
Filename
LiquidCubed-1.0.4c.zip
Type
Full Version
Uploader
[ZanMgt]Aaron
Date
Mar 23rd, 2011
Size
6.82mb (7,155,135 bytes)
Downloads
2,578 (1 today)
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Description

The Undo ability, a new parser to reduce the memory of water for slower computers, and active dissolves in larger courses make up the brunt of this update!


REQUIREMENTS:
(View this thread for instructions on checking for the necessary files)


WINDOWS XP:

VISTA / WINDOWS 7:

PIXEL SHADER:

  • 3.0 or greater

UNSUPPORTED ATI VIDEOCARDS


BUGS & SUGGESTIONS:

  • We monitor the forums here on the ModDB page. Please either post a bug there or contact us from the support e-mail address in the readme.txt.
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Liquid Cubed 1.0.4c -- (6.88mb)
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LucarFox
LucarFox Mar 24 2011, 10:46pm says:

Wow! really good job with the new disintegrating water effect!
I did notice some performance drop... but my framerate is perfect. It's kinda weird, the simulations seem to run slower. But that could also mean that I need to buy a -not- Pentium :P
Really awesome, looking forward to more l8r ^^

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Liquid Cubed
Platform
Windows
Developer & Publisher
ZanMgt
Engine
Custom Built
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Official Page
Zanmgt.com
Release Date
Released Nov 25, 2010
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MD5 Hash
82e7aa71c5b4c72889a78789d53a0312
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