This co-operative action horror FPS takes you and your friends through the cities, swamps and cemeteries of the Deep South, from Savannah to New Orleans across five expansive campaigns. You'll play as one of four new survivors armed with a wide and devastating array of classic and upgraded weapons. In addition to firearms, you'll also get a chance to take out some aggression on infected with a variety of carnage-creating melee weapons, from chainsaws to axes and even the deadly frying pan.

Post tutorial Report RSS Left 4 Dead 2 Coop-Versus

All 8 players in coop: 4 survivors and 4 infected. Creating a modified play without the need using sourcemod and metamod. Of course you need to select in the lobby the option to play on local server.

Posted by on - Intermediate Other


Extract gamemodes.txt with using program GCFScape, which is located at this address Left 4 Dead 2 / update / pak01_dir. Create folder "select name for your mod" . For example coop and versus / scripts / gamemodes.txt. Editing script gamemodes.txt and insert changes in "coop" and "versus" sections. Convert folder this mod in the vpk format and drop it in addon folder your game. If you want to change anything else:
Left 4 Dead 2 cvars


Can also modify play in Left 4 Dead by dint create batch file to run the game. Activation cheat mode also not required. Select something from the fact that there is here:
Left 4 Dead cvars


Console variables can be arranged in column which is very convenient.
How to write commands in a batch file:

start left4dead.exe ^
-novid ^
+ammo_assaultrifle_max 900 ^
+ammo_buckshot_max 150 ^
+ammo_huntingrifle_max 150 ^
+ammo_smg_max 900 ^
+director_afk_timeout 15 ^
+director_special_battlefield_respawn_interval 5 ^
+director_special_initial_spawn_delay_max 5 ^
+director_special_initial_spawn_delay_max_extra 5 ^
+director_special_initial_spawn_delay_min 5 ^
+director_special_respawn_interval 5 ^
+first_aid_heal_percent 1 ^
+inferno_flame_lifetime 5 ^
+pain_pills_health_value 75 ^
+pipe_bomb_timer_duration 9 ^
+sb_all_bot_team 1 ^
+sb_friend_immobilized_reaction_time_expert 0 ^
+sb_friend_immobilized_reaction_time_hard 0 ^
+sb_friend_immobilized_reaction_time_normal 0 ^
+sb_friend_immobilized_reaction_time_vs 0 ^
+sb_max_scavenge_separation 1200 ^
+sb_separation_danger_max_range 1200 ^
+sb_separation_danger_min_range 600 ^
+sb_separation_range 500 ^
+sb_unstick 0 ^
+sb_vomit_blind_time 0 ^
+survivor_allow_crawling 1 ^
+survivor_burn_factor_easy 0.125 ^
+survivor_burn_factor_expert 0.125 ^
+survivor_burn_factor_hard 0.125 ^
+survivor_burn_factor_normal 0.125 ^
+survivor_crawl_speed 75 ^
+survivor_friendly_fire_factor_easy 0 ^
+survivor_friendly_fire_factor_expert 0 ^
+survivor_friendly_fire_factor_hard 0 ^
+survivor_friendly_fire_factor_normal 0 ^
+survivor_max_incapacitated_count 5 ^
+survivor_revive_health 75 ^
+sv_allow_lobby_connect_only 0 ^
+sv_alltalk 1 ^
+sv_rescue_disabled 0 ^
+sv_vote_creation_timer 0 ^
+tongue_choke_damage_interval 3 ^
+tongue_drag_damage_amount 0 ^
+tongue_victim_max_speed 300 ^
+z_common_limit 30 ^
+z_director_special_spawn_delay 5 ^
+z_exploding_health 150 ^
+z_exploding_limit 0 ^
+z_exploding_speed 210 ^
+z_gas_health 300 ^
+z_gas_speed 240 ^
+z_health 50 ^
+z_hunter_health 300 ^
+z_lunge_power 750 ^
+z_pounce_damage 1 ^
+z_pounce_damage_interval 0.333 ^
+z_spawn_range 1200 ^
+z_spawn_safety_range 300 ^
+z_special_spawn_interval 5 ^
+z_speed 240 ^
+z_survivor_respawn_health 75 ^
+z_vomit_interval 15 ^
+z_witch_always_kills 0 ^
stop

At the beginning of each row +, and in end row ^. After ^ should not be any gap. Command stop closes only the batch file, but not game. Place this batch file in folder where is left4dead.exe

"GameModes"
{
"coop"
{
"base" "coop"
"maxplayers" "8"

"x360ctx" "0"
"x360matchrule" "0"
"x360presence" "5"
"x360presence:"
{
"network:offline" "11"
"play:commentary" "3"
"play:credits" "2"
}

"hasdifficulty" "0"

"playercontrolledzombies" "1"


//


set base gamemode convars first, then the current gamemode
convar
{

adrenaline_health_buffer 75
adrenaline_run_speed 240
allow_all_bot_survivor_team 1
ammo_assaultrifle_max 900
ammo_autoshotgun_max 150
ammo_chainsaw_max 0
ammo_grenadelauncher_max 0
ammo_huntingrifle_max 150
ammo_m60_max 0
ammo_shotgun_max 150
ammo_smg_max 900
ammo_sniperrifle_max 180
boomer_pz_claw_dmg 0
director_afk_timeout 15
director_special_battlefield_respawn_interval 5
director_special_initial_spawn_delay_max 5
director_special_initial_spawn_delay_max_extra 5
director_special_initial_spawn_delay_min 5
director_special_respawn_interval 5
first_aid_heal_percent 1
hunter_pz_claw_dmg 0
inferno_flame_lifetime 5
jockey_pz_claw_dmg 0
pain_pills_health_value 75
pipe_bomb_timer_duration 9
r_flashlightfar 1250
r_flashlightfov 120
sb_all_bot_game 1
sb_allow_shoot_through_survivors 0
sb_friend_immobilized_reaction_time_expert 0
sb_friend_immobilized_reaction_time_hard 0
sb_friend_immobilized_reaction_time_normal 0
sb_friend_immobilized_reaction_time_vs 0
sb_max_scavenge_separation 1200
sb_max_team_melee_weapons 4
sb_melee_approach_victim 1
sb_separation_danger_max_range 1200
sb_separation_danger_min_range 600
sb_separation_range 500
sb_unstick 0
sb_vomit_blind_time 0
smoker_pz_claw_dmg 0
spitter_pz_claw_dmg 0
survivor_allow_crawling 1
survivor_burn_factor_easy 0.125
survivor_burn_factor_expert 0.125
survivor_burn_factor_hard 0.125
survivor_burn_factor_normal 0.125
survivor_crawl_speed 75
survivor_friendly_fire_factor_easy 0
survivor_friendly_fire_factor_expert 0
survivor_friendly_fire_factor_hard 0
survivor_friendly_fire_factor_normal 0
survivor_limit 4
survivor_max_incapacitated_count 5
survivor_revive_health 75
sv_allow_lobby_connect_only 0
sv_alltalk 1
sv_rescue_disabled 1
sv_vote_creation_timer 0
tongue_choke_damage_amount 1
tongue_choke_damage_interval 0.333
tongue_drag_damage_amount 0
tongue_hit_delay 5
tongue_miss_delay 0
tongue_victim_max_speed 300
versus_special_respawn_interval 5
vs_max_team_switches 900
z_boomer_limit 0
z_charge_interval 0
z_charge_max_damage 5
z_charge_start_speed 270
z_charger_health 500
z_charger_limit 0
z_charger_pound_dmg 5
z_common_limit 30
z_director_special_spawn_delay 5
z_exploding_health 150
z_exploding_speed 210
z_female_boomer_spawn_chance 0
z_gas_health 300
z_gas_speed 240
z_ghost_delay_max 5
z_ghost_delay_min 5
z_ghost_finale_spawn_interval 5
z_ghost_spawn_interval 5
z_gun_swing_coop_max_penalty 900
z_gun_swing_coop_min_penalty 900
z_health 50
z_hunter_health 300
z_hunter_limit 1
z_jockey_health 300
z_jockey_limit 1
z_jockey_ride_damage 1
z_jockey_ride_damage_interval 0.333
z_jockey_speed 240
z_leap_interval_post_incap 5
z_leap_interval_post_ride 0
z_leap_power 600
z_lunge_power 750
z_max_player_zombies 4
z_pounce_damage 1
z_pounce_damage_interval 0.333
z_smoker_limit 1
z_spawn_range 1200
z_spawn_safety_range 300
z_special_spawn_interval 5
z_speed 240
z_spit_interval 15
z_spitter_health 150
z_spitter_limit 0
z_spitter_speed 210
z_survivor_respawn_health 75
z_tank_health 3000
z_versus_boomer_limit 0
z_versus_charger_limit 0
z_versus_hunter_limit 3
z_versus_jockey_limit 1
z_versus_smoker_limit 2
z_versus_spitter_limit 0
z_vomit_interval 15
z_witch_always_kills 0
}

}



"versus"
{
"base" "versus"
"maxplayers" "8" // versus
"x360ctx" "1"
"x360matchrule" "1"
"x360matchruleteam" "3"
"x360presence" "7"

"playercontrolledzombies" "1"

convar
{
adrenaline_health_buffer 75
adrenaline_run_speed 240
allow_all_bot_survivor_team 1
ammo_assaultrifle_max 900
ammo_autoshotgun_max 150
ammo_chainsaw_max 0
ammo_grenadelauncher_max 0
ammo_huntingrifle_max 150
ammo_m60_max 0
ammo_shotgun_max 150
ammo_smg_max 900
ammo_sniperrifle_max 180
boomer_pz_claw_dmg 0
director_afk_timeout 15
director_special_battlefield_respawn_interval 5
director_special_initial_spawn_delay_max 5
director_special_initial_spawn_delay_max_extra 5
director_special_initial_spawn_delay_min 5
director_special_respawn_interval 5
first_aid_heal_percent 1
hunter_pz_claw_dmg 0
inferno_flame_lifetime 5
jockey_pz_claw_dmg 0
pain_pills_health_value 75
pipe_bomb_timer_duration 9
r_flashlightfar 1250
r_flashlightfov 120
sb_all_bot_game 1
sb_allow_shoot_through_survivors 0
sb_friend_immobilized_reaction_time_expert 0
sb_friend_immobilized_reaction_time_hard 0
sb_friend_immobilized_reaction_time_normal 0
sb_friend_immobilized_reaction_time_vs 0
sb_max_scavenge_separation 1200
sb_max_team_melee_weapons 4
sb_melee_approach_victim 1
sb_separation_danger_max_range 1200
sb_separation_danger_min_range 600
sb_separation_range 500
sb_unstick 0
sb_vomit_blind_time 0
smoker_pz_claw_dmg 0
spitter_pz_claw_dmg 0
survivor_allow_crawling 1
survivor_burn_factor_easy 0.125
survivor_burn_factor_expert 0.125
survivor_burn_factor_hard 0.125
survivor_burn_factor_normal 0.125
survivor_crawl_speed 75
survivor_friendly_fire_factor_easy 0
survivor_friendly_fire_factor_expert 0
survivor_friendly_fire_factor_hard 0
survivor_friendly_fire_factor_normal 0
survivor_limit 4
survivor_max_incapacitated_count 5
survivor_revive_health 75
sv_allow_lobby_connect_only 0
sv_alltalk 1
sv_vote_creation_timer 0
tongue_choke_damage_amount 1
tongue_choke_damage_interval 0.333
tongue_drag_damage_amount 0
tongue_hit_delay 5
tongue_miss_delay 0
tongue_victim_max_speed 300
versus_special_respawn_interval 5
vs_max_team_switches 900
z_boomer_limit 0
z_charge_interval 0
z_charge_max_damage 5
z_charge_start_speed 270
z_charger_health 500
z_charger_limit 0
z_charger_pound_dmg 5
z_common_limit 30
z_director_special_spawn_delay 5
z_exploding_health 150
z_exploding_speed 210
z_female_boomer_spawn_chance 0
z_gas_health 300
z_gas_speed 240
z_ghost_delay_max 5
z_ghost_delay_min 5
z_ghost_finale_spawn_interval 5
z_ghost_spawn_interval 5
z_gun_swing_vs_max_penalty 900
z_gun_swing_vs_min_penalty 900
z_health 50
z_hunter_health 300
z_hunter_limit 1
z_jockey_health 300
z_jockey_limit 1
z_jockey_ride_damage 1
z_jockey_ride_damage_interval 0.333
z_jockey_speed 240
z_leap_interval_post_incap 5
z_leap_interval_post_ride 0
z_leap_power 600
z_lunge_power 750
z_max_player_zombies 4
z_pounce_damage 1
z_pounce_damage_interval 0.333
z_smoker_limit 1
z_spawn_range 1200
z_spawn_safety_range 300
z_special_spawn_interval 5
z_speed 240
z_spit_interval 15
z_spitter_health 150
z_spitter_limit 0
z_spitter_speed 210
z_survivor_respawn_health 75
z_tank_health 3000
z_versus_boomer_limit 0
z_versus_charger_limit 0
z_versus_hunter_limit 3
z_versus_jockey_limit 1
z_versus_smoker_limit 2
z_versus_spitter_limit 0
z_vomit_interval 15
z_witch_always_kills 0

"z_scrimmage_creep_delay" 0
"z_scrimmage_creep_rate" 100"tongue_dropping_to_ground_time" 0.5
"tongue_los_forgiveness_time" 1.5
"tongue_no_progress_choke_early_delay" 1.0
"z_pounce_stumble_radius" 160
"z_pounce_damage_interrupt" 150
"z_max_stagger_duration" 0.9
"z_ghost_los_expected_progress" 2000

// these are 360 only convar changes, if you prefix with 360_, they'll
// get set on 360 and dedicated for 360
"360_z_mega_mob_size" 25
"360_z_mob_spawn_max_size" 18
"360_z_versus_wandering_density" 0.026
}
}


Also this commands you can write in skill_manifest.cfg Half-Life 2 and Episodes:

exec skill.cfg
exec skill_episodic.cfg
sk_advisor_health 500
sk_antlion_air_attack_dmg 0
sk_antlion_health 30
sk_antlion_jump_damage 0
sk_antlion_swipe_damage 0
sk_antlion_worker_burst_damage 0
sk_antlion_worker_health 50
sk_antlion_worker_spit_grenade_dmg 0
sk_antlionguard_dmg_charge 0
sk_antlionguard_dmg_shove 0
sk_antlionguard_health 500
sk_apc_health 500
sk_apc_missile_damage 0
sk_barnacle_health 25
sk_barney_health 5000
sk_battery 25
sk_citizen_health 5000
sk_combine_guard_health 50
sk_combine_guard_kick 0
sk_combine_s_health 50
sk_combine_s_kick 0
sk_dropship_container_health 500
sk_gunship_health_increments 0
sk_headcrab_fast_health 10
sk_headcrab_health 10
sk_headcrab_melee_dmg 0
sk_headcrab_poison_health 25
sk_headcrab_poison_npc_damage 0
sk_healthcharger 75
sk_healthkit 50
sk_healthvial 25
sk_helicopter_grenadedamage 0
sk_helicopter_health 5000
sk_helicopter_num_bombs1 1
sk_helicopter_num_bombs2 3
sk_helicopter_num_bombs3 3
sk_hunter_dmg_charge 0
sk_hunter_dmg_flechette 0
sk_hunter_dmg_one_slash 0
sk_hunter_flechette_explode_dmg 0
sk_hunter_health 150
sk_jeep_gauss_damage 25
sk_manhack_health 25
sk_manhack_melee_dmg 1
sk_max_357 36
sk_max_alyxgun 150
sk_max_ar2 180
sk_max_ar2_altfire 15
sk_max_buckshot 120
sk_max_crossbow 50
sk_max_gauss_round 50
sk_max_grenade 25
sk_max_pistol 450
sk_max_rpg_round 18
sk_max_smg1 900
sk_max_smg1_grenade 15
sk_metropolice_health 30
sk_npc_dmg_357 0
sk_npc_dmg_airboat 0
sk_npc_dmg_alyxgun 5
sk_npc_dmg_ar2 0
sk_npc_dmg_buckshot 0
sk_npc_dmg_combineball 0
sk_npc_dmg_crossbow 0
sk_npc_dmg_crowbar 0
sk_npc_dmg_dropship 1
sk_npc_dmg_fraggrenade 0
sk_npc_dmg_gunship 0
sk_npc_dmg_gunship_to_plr 0
sk_npc_dmg_helicopter 0
sk_npc_dmg_helicopter_to_plr 0
sk_npc_dmg_pistol 0
sk_npc_dmg_rpg_round 0
sk_npc_dmg_smg1 0
sk_npc_dmg_smg1_grenade 0
sk_npc_dmg_sniper_round 0
sk_npc_dmg_stunstick 0
sk_plr_dmg_357 50
sk_plr_dmg_airboat 5
sk_plr_dmg_alyxgun 5
sk_plr_dmg_ar2 10
sk_plr_dmg_buckshot 10
sk_plr_dmg_crossbow 100
sk_plr_dmg_crowbar 50
sk_plr_dmg_fraggrenade 125
sk_plr_dmg_pistol 5
sk_plr_dmg_rpg_round 100
sk_plr_dmg_smg1 5
sk_plr_dmg_smg1_grenade 100
sk_plr_dmg_sniper_round 0
sk_plr_dmg_stunstick 50
sk_rollermine_shock 0
sk_scanner_dmg_dive 0
sk_scanner_health 25
sk_stalker_health 25
sk_stalker_melee_dmg 0
sk_strider_health 250
sk_strider_num_missiles1 3
sk_strider_num_missiles2 5
sk_strider_num_missiles3 5
sk_suitcharger 75
sk_suitcharger_citadel 500
sk_suitcharger_citadel_maxarmor 300
sk_vortigaunt_armor_charge 60
sk_vortigaunt_health 5000
sk_zombie_dmg_both_slash 0
sk_zombie_dmg_one_slash 0
sk_zombie_health 50
sk_zombie_poison_dmg_spit 0
sk_zombie_poison_health 150
sk_zombie_soldier_health 50

And to write command +sv_infinite_aux_power 1 in the startup options for an infinite endurance.

How to install any addons in Left 4 Dead without the need to edit the file pak01_dir. Just extract all content from vpk files using program GCFScape in the game folder and then move all these vpk elsewhere. Quality of the game remains the same.

My mods for Left 4 Dead and Left 4 Dead 2 located here:

gamemaps

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: