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3 comments by vanblam on Jun 22nd, 2013

We are considering making the pendulums slice and smash the player. For instance, if your arm is out and the pendulum swings, your arm may fall off. What do you guys think about this?

Play mode is getting closer to completion and will arrive shortly. We know you're all getting anxious to run play mode so we are working day in and day out bleeding from our fingers :P

With the new engine revision we can rapidly and effortlessly implement content such as game pieces, items and creatures. Our goal for future releases is to focus on creating more game play content.

In addition we will focus on creating levels that can be streamed from the net and plan on choosing some of your levels for the official release.

Here are some game pieces in KonCraft.

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Post comment Comments  (0 - 10 of 28)
mohammed29
mohammed29 Jan 6 2014, 2:55pm says:

Need for Speed Rivals (2013) (PC) Full GAME | R.G.Mechanics Fast Torrent : -

http://www.youtube.com/watch?v=tzpQUCoP4XM

-1 votes     reply to comment
ZorNiFieD
ZorNiFieD Jan 14 2014, 12:31am replied:

You can be assured, this is our primary project. We work on this game continuously. We have released many other games, but as you may or may not know, all projects are directly related to KonCraft in some fashion or another. KonCraft is a very large project, but we are only a few devs. We are learning and reusing code and assets from all of our other projects which are listed here: www.KeysOfNine.com/Games

Our 100% primary focus on all of our projects is, does it support KonCraft in some fashion or another. All games we make are DIRECTLY related to the creation of KonCraft. Of coarse, being a small Indie team, it is difficult to devote 3 years of our life to a project that nets us 0$ USD during that time, so we are creating many small projects that not only support the funding of KonCraft, but also directly impact the creation of KonCraft on a global scale by keeping all assets and code ready for the use of KonCraft. Not a single game has passed, that we have not incorporated the code into our primary objective, which is this game. Thanks for listening to my rant here, and thanks for supporting this project, we hope it comes to fruition more than anyone! =D

+1 vote     reply to comment
Draugr
Draugr Dec 22 2013, 4:27am says:

Any news on this game?

+2 votes     reply to comment
ZorNiFieD
ZorNiFieD Dec 26 2013, 1:24pm replied:

We are still working on this game, no new updates to release yet, but when we do, you can be assured, it will be a huge surprise

+1 vote     reply to comment
AFatalPapercut
AFatalPapercut Jan 13 2014, 9:28pm replied:

I'm going to go ahead and buy this game because I am really intrigued by the feature list proposed for it. However, as Draugr sorta mentioned, it appears it's been a long while since any kind of update was given. I hope this isn't another dead in the water project and it actually becomes something.

+1 vote     reply to comment
Guest
Guest Nov 26 2013, 8:39pm says:

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strundovah
strundovah Jun 20 2013, 7:27am says:

Looks promising but there a couple of problems on the Linux version

1) The mouse control is way off when trying to select buttons

2) part of the screen is cut off and i can't find a way to change the resolution in-game.

+4 votes     reply to comment
ZorNiFieD
ZorNiFieD Jun 20 2013, 5:12pm replied:

Thanks for the comment.

We have a new version coming soon with a rebuilt engine and we are going to try to address both of those issues before release. As of now, only windows and mac have a pre-launch resolution changer that i couldn't quite get to work with linux. I'm replacing that with a built-in resolution changer located under the main options menu. As for the mouse being off, yes, that is very annoying, my apologies I didn't catch that on linux until recently.

+1 vote     reply to comment
Kintz1980
Kintz1980 Jun 16 2013, 12:19am says:

i really want to buy this but i will not until i get a play mode.. this is just support/fire under your butt.. but PLEASE do not release a buggy, unplayable game. thumbs up.

+3 votes     reply to comment
ZorNiFieD
ZorNiFieD Jun 17 2013, 12:33am replied:

I understand. The demo is playable now for free. You can already design and save levels for play mode it's working 100% except for the lack of the more appealing models. So designing your dungeons is already there. Additionally, you can place the dungeons already. This gives you an idea of how playmode is, in a way, already working 100% in the game. The new version, level loading is asynchronous, so there is no lag when you for instance, drop a dungeon with 10 million blocks in it like the current demo does.

+3 votes     reply to comment
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KonCraft
Developer
Keys of Nine
Engine
Unity
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KonCraft.com
Release Date
Released Jun 13, 2013
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Roguelike
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Medieval
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Single, Multiplayer & Co-Op
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