KOG is a purely arcade, immediately enjoyable and terribly frantic game - you start it and, one second later, you play it. The mechanics require good eye perception and quick reflexes, and become familiar quickly. The basic idea is to catch objects moving at different speeds with a trap. However, despite the conceptual simplicity, there are plenty of intriguing and not-so-evident aspects that spice up and give depth to the gameplay.

Report article RSS Feed KOG more vertiginous than ever

KOG just underwent a massive update that makes it more vertiginous than ever.

Posted by saimo on Aug 24th, 2012

KOG just underwent a massive update that makes it more vertiginous than ever.

CHANGES
* Rewritten shooting policy:
* made it 100% fair;
* made it indipendent from the actual trap speed, to make the speed-up extra a pure bonus without negative side effects;
* changed delay logic to make keep the rhythm up.
* Modified extras:
* added guide;
* made decelerator more powerful (now the objects speed is reduced by 2/3 instead of 1/2);
* removed rule that objects can be rescued only once (now objects can be made rescuable again after they have been kicked back);
* rearranged order and thresholds.
* Set extras meter penalty to 1/2 (instead of 1/3) - this, together with the new extras thresholds, produces lots of gain/misses, making the game pace more frantic, full of ups & downs.
* Robotized speech samples.
* Added display of positive balance of extras meter after the last extra has been obtained.
* Centered graphics in full screen.
* Reworked video modes menu hints.
* Fixed some bugs.
* Added high resolution graphics to Windows icon.
* Optimized rotation routines.
* Built against the latest private and public libraries.
* Made various other changes.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
KOG
Platform
Windows
Developed By
saimo
Engine
Custom Built
Contact
Send Message
Official Page
Retream.com
Release Date
Released Mar 28, 2010
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
KOG
KOG Single Player Arcade
Related Engines
Custom Built
Custom Built Commercial Released Sep 1, 2007
Related Groups
2D Games
2D Games Fans & Clans group with 134 members
Indie Devs
Indie Devs Hobbies & Interests group with 1,129 members
IndieVault
IndieVault Hobbies & Interests group with 75 members
Italian Group - La Taverna dei Modder
Italian Group - La Taverna dei Modder Geographic group with 197 members
Pixel Artists of ModDB
Pixel Artists of ModDB Arts & Literature group with 15 members