Version 1.3 of 2x0ng includes more frame-rate improvements and several bugfixes.
2x0ng is a procedural puzzle combat roguelike game in an 8-bit retro style. Pronounce it "TWO-zong". 2x0ng is also Free Software, licensed under the GPLv3 (with assets under CC-BY-SA). In the year 2B7F, the Xiomacs virus escaped its interpreter and began to attack the System. Defend the System: use the arrow keys (or numpad) to move your guy, and press spacebar to throw the colored ball. The ball picks up the color of any brick it breaks. The dashed lines ("gates") can only be broken by a ball of the same color. On each increasingly-difficult algorithmically-generated level, your goal is to reach the purple exit square thingy by unlocking the colored gates while avoiding and destroying an onslaught of enemies. The rest of the rules are for you to discover in-game.
After a few weeks off from developing 2x0ng, I've released version 1.3 with several important changes.
This is the best 2x0ng yet!
Here are the downloads for Windows and Linux.
I'm working on updates for Mac OSX and a Wine download for 1.3 as well.
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@rbxbx hey well, I've decided to make a new Lisp game in the style of 8-bit space combat simulators. (for the PC, but 2600-inspired)
Jun 11 2013, 1:05am
My new game is a space combat flight sim called skyw0r
Jun 10 2013, 11:41pm
I've begun work on my new game.
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FSF Statement on PRISM: T.co
Jun 10 2013, 11:10am
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Jun 10 2013, 2:37am
I'm thinking of writing an atari 2600 game in Lisp: T.co
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