A survival shooter set in Central Asia after the end of civilization.

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Warehouse (Yet Again)
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aidas2
aidas2 Dec 31 2011 says:

Looks good even withouth the shadows. Or am I just blind?

+9 votes     reply to comment
Mateos
Mateos Dec 31 2011 replied:

On cliffs, but not the eletric stuff.

+11 votes     reply to comment
Bon.
Bon. Jan 1 2012 replied:

Its difficult to get finer shadows on displacement lightmaps

+3 votes     reply to comment
Reeze17
Reeze17 Dec 31 2011 says:

Your mapping still blows my mind.

+2 votes     reply to comment
Light_Kill
Light_Kill Dec 31 2011 says:

Nice work guys, i glad to see big maps like this :D

+2 votes     reply to comment
cW#Ravenblood Dec 31 2011 says:

One question, why does Tabtoxin always flames here when he's a I S dev?

+10 votes     reply to comment
Gamerman12
Gamerman12 Dec 31 2011 replied:

Because he's an ***

+17 votes     reply to comment
cW#Ravenblood Jan 1 2012 replied:

But why he's still in the developing group?

+1 vote     reply to comment
Psycho_2
Psycho_2 Jan 1 2012 replied:

Because development group needs an ***.

+13 votes     reply to comment
Gamerman12
Gamerman12 Jan 1 2012 replied:

Because hes good at designing huds that he doesn't actually create, just does something anyone with GIMP could do.

Seriously.

+1 vote     reply to comment
pfoot
pfoot Jan 2 2012 replied:

because he's good at what he does and you don't realize he's ******* joking 90% of the time.

+3 votes     reply to comment
PeacefulPatriot
PeacefulPatriot Jan 5 2012 replied:

Because every worthwhile mod team needs a troll on their side. Psykskallar has Sporkeh, Gear has QuarterLife, and the Ivan's secrets team has Tabtoxin.

+3 votes     reply to comment
pfoot
pfoot Jan 2 2012 replied:

omg i hate flamer trollers...............

+3 votes     reply to comment
Fidchell
Fidchell Dec 31 2011 says:

Holy **** dat landscape shading.

+2 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Dec 31 2011 says:

Yet again epic.

+4 votes     reply to comment
Blood_Wraith
Blood_Wraith Dec 31 2011 says:

That looks VERY NICE compared to some crappy source maps.

Keep up the good work people, its looking pretty realistic.

+2 votes     reply to comment
deagosane
deagosane Dec 31 2011 says:

Please hurry!

0 votes     reply to comment
corey365
corey365 Dec 31 2011 says:

Big shadow map plus full source shading awesome, what's size shadow map 2x2 or?

+2 votes     reply to comment
HL-Rul3z
HL-Rul3z Jan 1 2012 says:

still amazing

+2 votes     reply to comment
kazumo
kazumo Jan 1 2012 says:

Gamesome!

+1 vote     reply to comment
nopushbutton
nopushbutton Jan 6 2012 says:

Cleverly placed camera angle to obscure devtextured thing in background

+2 votes     reply to comment
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Description

give it up for hazard24

still no new fancy lighting system be patient

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Date
Dec 31st, 2011
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