(P 1/2) Wow, you look a LOT older in the video than you look in your avatar. And I thought I was talking with a 14-year old all this time, hehe.
Very good. I admit I kinda lost interest when you started going into the story which is ENORMOUSLY complicated, but I nevertheless continued watching to the end. Not sure if I agree with the multiculturalist rhetoric (full disclosure: I'm not American, and this is the #1 political issue in Europe). But letting that slide. Must admit I skipped part of it though.
It would be nice if others could join you... but firstly, very few people are aware of the game at all. RE is extremely obscure as it is. I think most RE players don't know of IF's existence either. I reckon the game needs to be differentiated a bit more - dashing for instance is still allowed and can be decisive in most combat.
(P 2/2)
20+ weapons eh... well, umm, good luck balancing that. Maybe it's a bit of an overkill. And how would you differentiate all of them? I definitely agree that the new gun is OP as hell. Really badly. Thank heavens that it's painfully hard to find.
LOL'd at the seemingly unedited portion (but hilarious) at 16:30 or so. I do wonder why this was taped outside though in the freezing cold. I wonder why the light keeps turning on and off. Definitely needs more editing. You actually kept on track IMO for most of the video, but uhh... you talked about *EVERYTHING*. And I mean, absolutely everything. You could at least split the content of the video into several. Don't think you were camera-shy, if anything you were confident but had kind of a lack of enthusiasm (though you obviously care about the game a lot, it's your life's work man). I don't know if I'd invite friends when the game is so... incomplete. I mean, a lot of the menu options are placeholders. I still don't understand how profiles work (or not - they were dead simple in Quake 3 though - but why not just use the XDG or
P;PDATA% directories for the respective platforms). Anyway, IF is close. It doesn't need any more polish - you're good on that front... what it really needs now is content! More maps, a campaign possibly, a server up where people can play. Otherwise, you're set for success providing you can market the game right.
Wow... Simply wow. Did not expect such a great response. Thank you! I did ramble a bit but as I've said it's all work in progress. I love your suggestions! Would you be considerate of a map making in Iron Fist? Just wondering. But yes I am working on developing the maps in the game as well as creating some more.
The story line has been completed well beyond what I discussed but of course I will have that posted as well.
Please remember this will not be any part professional. Sorry if that disturbs you.
You really get to know how I am by this video. :)
(P 1/2) Wow, you look a LOT older in the video than you look in your avatar. And I thought I was talking with a 14-year old all this time, hehe.
Very good. I admit I kinda lost interest when you started going into the story which is ENORMOUSLY complicated, but I nevertheless continued watching to the end. Not sure if I agree with the multiculturalist rhetoric (full disclosure: I'm not American, and this is the #1 political issue in Europe). But letting that slide. Must admit I skipped part of it though.
It would be nice if others could join you... but firstly, very few people are aware of the game at all. RE is extremely obscure as it is. I think most RE players don't know of IF's existence either. I reckon the game needs to be differentiated a bit more - dashing for instance is still allowed and can be decisive in most combat.
(P 2/2)
20+ weapons eh... well, umm, good luck balancing that. Maybe it's a bit of an overkill. And how would you differentiate all of them? I definitely agree that the new gun is OP as hell. Really badly. Thank heavens that it's painfully hard to find.
LOL'd at the seemingly unedited portion (but hilarious) at 16:30 or so. I do wonder why this was taped outside though in the freezing cold. I wonder why the light keeps turning on and off. Definitely needs more editing. You actually kept on track IMO for most of the video, but uhh... you talked about *EVERYTHING*. And I mean, absolutely everything. You could at least split the content of the video into several. Don't think you were camera-shy, if anything you were confident but had kind of a lack of enthusiasm (though you obviously care about the game a lot, it's your life's work man). I don't know if I'd invite friends when the game is so... incomplete. I mean, a lot of the menu options are placeholders. I still don't understand how profiles work (or not - they were dead simple in Quake 3 though - but why not just use the XDG or
P;PDATA% directories for the respective platforms). Anyway, IF is close. It doesn't need any more polish - you're good on that front... what it really needs now is content! More maps, a campaign possibly, a server up where people can play. Otherwise, you're set for success providing you can market the game right.
Wow... Simply wow. Did not expect such a great response. Thank you! I did ramble a bit but as I've said it's all work in progress. I love your suggestions! Would you be considerate of a map making in Iron Fist? Just wondering. But yes I am working on developing the maps in the game as well as creating some more.
The story line has been completed well beyond what I discussed but of course I will have that posted as well.