Conquer all in this fast-paced first person shooter...

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SeriousDoom
SeriousDoom Jan 28 2013, 11:29am says:

Implement!

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Tempris Author
Tempris Jan 28 2013, 7:35pm says:

Great! I love it when work that I've already seen completed in the past hits it big again! You can exepct VR Training (Virtual Reality) game type in the next release!

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Tempris Author
Tempris Jan 28 2013, 7:37pm says:

I'll be working with new uses of the postFX also. In the creation of this game type. Any postFX you'd like to see?

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SeriousDoom
SeriousDoom Feb 1 2013, 9:27am replied:

True Cell-Shaded can be achieved? (i know that you can /rotoscope 1 and have something like that, but you cant see much of whats going on D:)
Bloom in the graphic settings?

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Tempris Author
Tempris Feb 1 2013, 10:45pm replied:

Not a bad idea. I'll be working with the game mode. It will feature it's own unique set of textures only for use with the game mode maps. It will feature for the first time in a game mode postFX use with computer/virtual reality theme. It will basically be a revamped time trial game mode as I don't see anything in it right now. But if it had a much different visual quality I believe it would be more appealing. I've never done work like this so it will quite interesting. I like the rotoscope so for an early concept may work.

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Description

This video shows an old gamemode that could be redesigned for a fresh new look. If implemented it would resemble the campaign game mode, with a techy look and the possibility for training simulations as well.

Would you like to see this in the next release? Leave your comments below.

Thank you.

Video Details
Type
Concept
Date
Jan 27th, 2013
By
Tempris
Length
01:04
Filename
iron-fist-cube-2-alpha-1-vr-training.mp4
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