Greetings! I'd like to give you a brief summary on who I am, and why I believe you guys will enjoy this game! I have roughly 6 combined years of experience in the Unreal engine and Unreal Development Kit. I've worked on a number of custom maps for quite a few games, including Gears of War, Unreal Tournament 3, and Rising Storm. After my most recent achievements in the mod community, I thought it was time to try something new. In short, despite the long name, Intercontinental Ballistic Missile Propulsion Game is meant to be a simple, fun, accessible yet challenging game, that is accurately described as a mix between arena shooters like Unreal and Quake, and modern action side-scrollers like Shadow Complex. The goal is simple. Players will overcome obstacles, avoid traps and enemies, and find secret areas hiding powerups, all while rocket jumping to high speeds in an attempt to beat your previous score. Thanks for checking this out, and I'll have more for you all real soon!

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We're swapping this guy out soon! Stay tuned. Shot of the stage Rocket Pickup
Blog RSS Feed Report abuse Latest News: October 31st Update!

0 comments by TheDarkAlly on Oct 31st, 2013

October Update! I'm hush hush on the subject for a few weeks, but stay tuned to see some exciting news next month!

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DevanMist - IBMPG Menu Theme (VIP Mix)

DevanMist - IBMPG Menu Theme (VIP Mix)

Jun 18, 2014 Music 0 comments

The VIP mix of the menu theme I made for Intercontinental Ballistic Missile Propulsion Game (IBMPG).

DevanMist - IBMPG Menu Theme (Original Mix)

DevanMist - IBMPG Menu Theme (Original Mix)

Jun 18, 2014 Music 0 comments

The original mix of the menu theme I made for Intercontinental Ballistic Missile Propulsion Game (IBMPG).

IBMPG Prototype

IBMPG Prototype

Oct 19, 2013 Demo 0 comments

Download for Intercontinental Ballistic Missile Propulsion Game Simply known as rocket jump.

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TheDarkAlly Creator
TheDarkAlly Apr 8 2014, 6:58am says:

Quick update today. I've been radio silent for quite some time, but I assure you all that I'm very busy behind the scenes.
I have an announcement to make in a few weeks that you will enjoy.
I'm just making sure everything is in order.

Thank you for your patience!

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Guest Oct 27 2013, 3:18am says:

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TheDarkAlly Creator
TheDarkAlly Oct 19 2013, 11:40pm says:

Hey guys. Figured I'd post a little comment about how this is going to work.
Currently, the plan is to release an alpha with the stock UDK assets at the end of this month. That's Oct 31st, or a little less two weeks from this date.
In the alpha, you'll get the first mission for free, just to give this a test run and see if this might be something you'd enjoy in the future.

I plan on releasing the full game later next year, after I take initial reception of the alpha,have time to build assets, polish code, and adjust to your guys' input.
Expect more announcements in the coming weeks about how you can get a taste at IBMPG!

+2 votes   reply to comment
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Intercontinental Ballistic Missile Propulsion Game
Platform
Windows
Developed By
TheDarkAlly
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Release Date
Released Mar 31, 2014
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Sci-Fi
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Single & Multiplayer
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Indie
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Twitter

Latest tweets from @pdxswede

Oh boy a new comment! "Go back to mapping for Rising Storm." Awww.

Jan 30 2015, 1:48am

14 straight hours in Maya today. I like it, eager to get back to learning after some sleep.

Jan 29 2015, 9:37am

New router. New modem. 120 Mb/s internet and streaming services still wants to stutter. Why would anything nice ever happen.

Jan 28 2015, 11:04am

Will be doing my best to keep this twitter polite, and opinion-free from now on. Think I need microsoft-tier PR and dmg control on this one

Jan 28 2015, 10:30am

RT @BenBenMiri: If @femfreq supports diversity why she ignores these diverse gamers and handpicked 4 white males? #GamerGate T.co

Jan 27 2015, 6:42pm

Old lighting a shit. A branch off my previous tweet, replacement models are in the pipeline for this week in #UE4. T.co

Jan 26 2015, 9:28am

Filled my bitching quota for the week. #UE4 marketplace has some seriously inspiring work. Lot of ground to cover this next month.

Jan 26 2015, 9:25am

"So sad there's no story to this game." You fucking what, mate?

Jan 26 2015, 8:51am

Of course, I could just be completely wrong, entirely jaded, and overly cynical.

Jan 26 2015, 8:48am

Past 10 years have just flown by. Now I see more than b4 there's a new audience, and games will continue to cater to them for 10 more years

Jan 26 2015, 8:47am

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