Gravit what is it?

Gravit is an original 2D platform game, mixing reflection and puzzle. It brings the player to confront the end of the world, while adapting him/herself to the gradual changes of Earth's gravity, all this in a dynamic platform game.

We have added a lot of additional items that will all have a role in fighting the gravitational cataclysm:

The scenario and the musics have a real significance in our game to articulate all the elements around a main story.

Demo

Here a demo of the game Gravit in pre-alpha version, do not hesitate to share it with your friends.
Gravit pre-alpha demo v1.0.0.18

Gravit demo

Indiegogo

You like it? Support us on our Indiegogo project!
Don't hesitate to give us feedbacks!

The graphic design is in progress :



Gravit features

As you probably understood, Gravit’s base is to play with gravity. This last is changing all along the game going through different steps. But not only does gravity affect the player. The environment and objects are also subject to its action.

Never forget, gravity can change at anytime!

Normal gravity
At the beginning of the game, the character will be subject to a normal gravity. He can do little jumps, leap from wall to wall, climb ropes and ladders, carry or throw light objects. A fall from few meters or a hard impact will be deadly to the character.

Light gravity
Then the cataclysm starts, gravity is decreasing of a half. We could believe we are on the moon. The character can double, even triple the length and height of his jumps. He can fall from higher level without dying and carry objects twice the initial weight. With this gravity, the character can reach inaccessible areas. Being able to cross a ravine of several meters will provide the player with a sense of power.

Zero gravity
Then comes the most original part of the game, no gravity at all. Like in the space, the character is floating in the air and can only turn on himself. But you can still move by using the scenery elements. You can use bubbles of water floating in the space to control your movements.

Reverse gravity
As it was not enough, in this step, gravity loses its control. The character is now attracted by the sky ! You need to use some elements of the scenary not to fall down in heaven. Water and lava are flying away to the sky and trees are uprooting.

High reverse gravity
For the last part, the character will be ejected to the sky. Gravity will be higher than the initial one. Your weight will be doubled : little jumps, cannot carry anything… Every action will be an ordeal.

You will able to create your own level thanks to the level editor!

Image RSS Feed Latest Screens
LevelDesign_01_village LevelDesign_02_forest The Big Bad Wolf
Blog RSS Feed Report abuse Latest News: Gravit: Graphic design update. And other news

0 comments by UncommonGames on Nov 15th, 2013

Graphics update

Hello,

Here are the new graphic works done by Jean-Baptiste Casasola.

Don't forget to support us on the Indiegogo campaign !
And on Greenlight :)

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Logo idea:581182_10152580053530353_255964353_n

Demo

The demo Gravit has been downloaded over 500 times! For backward here is the link to test the demo:

Gravit demo
Gravit pre-alpha demo v1.0.0.18

Press coverages

Here is a press coverage in English that had escaped us: Indiegamehq.com
Here is a new French press coverage : Indiemag.fr

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Gravit pre-alpha demo v1.0.0.18

Gravit pre-alpha demo v1.0.0.18

Oct 25, 2013 Demo 0 comments

This is the pre-alpha demo of Gravit. Enjoy and leave comments!

Post comment Comments  (0 - 10 of 21)
prof__yogert
prof__yogert Nov 15 2013, 1:33pm says:

this games art style is really odd, i think im starting to fall in love, it reminds me of braid, jurney and yoshies story. real exited to play it, good luck in the future

+1 vote     reply to comment
UncommonGames
UncommonGames Nov 18 2013, 5:32am replied:

thanks for your reference to braid :)

+1 vote     reply to comment
Foxxen
Foxxen Nov 15 2013, 1:31pm says:

Digging the concept art.

+1 vote     reply to comment
Mordavian
Mordavian Nov 5 2013, 7:51am says:

Tracking and funding. Keep up the good work guys!

+1 vote     reply to comment
UncommonGames
UncommonGames Nov 5 2013, 8:01am replied:

Thank you :)

+1 vote     reply to comment
hyungjunseo100
hyungjunseo100 Oct 8 2013, 4:29am says:

awesome game! tracking and funded.

+2 votes     reply to comment
UncommonGames
UncommonGames Oct 8 2013, 9:15am replied:

Big thanks !

+2 votes     reply to comment
ALIENwoods
ALIENwoods Oct 8 2013, 4:16am says:

i don't like it, characters are ugly, graphic has no style, i'm not intrested the possibities in the game neither

-2 votes     reply to comment
SumitDas
SumitDas Sep 20 2013, 12:19pm says:

Please release a small demo please......

+2 votes     reply to comment
UncommonGames
UncommonGames Sep 23 2013, 5:13am replied:

yes! We are working hard on this! in less than one mounth you will access to a demo :)

+4 votes     reply to comment
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Icon
Gravit
Platform
Windows
Developer & Publisher
Uncommon Games
Engine
XNA
Contact
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Official Page
Uncommon-games.com
Release Date
Coming Q4 2014
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Style
Genre
Platformer
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @uncommon_games

End of the Indiegogo campaign T.co

Nov 22 2013, 12:17pm

Inside a house... #Gravit #screenshotsaturday #indie #gamedev #indiegogo T.co T.co

Nov 16 2013, 7:19am

@ZeMindGames Thank you! We are working a lot on these new graphics.

Nov 16 2013, 7:17am

Graphic design update for Gravit video game T.co

Nov 15 2013, 5:21am

Press coverage for Gravit video game! T.co

Nov 14 2013, 5:34am

Gravit demo T.co

Nov 13 2013, 6:29am

A new press coverage for Gravit video game T.co

Nov 11 2013, 5:36am

Frightening monster! #Gravit #screenshotsaturday #indie #gamedev #indiegogo T.co T.co

Nov 9 2013, 7:08am

Boss in Gravit videogame T.co

Nov 8 2013, 5:45am

$2,000 on IndieGoGo for Gravit videogame T.co

Nov 6 2013, 6:31am

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