Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.
We're currently at 76th position on Greenlight. This blows our mind. Thanks a ton for the votes. However, it's time to move on.
Posted by |Yucca| on Mar 31st, 2013
(Edit: We soared past #75 and into the #74 spot on Greenlight today! No April Fools joke there!)
We're currently at 76th position on Greenlight. This blows our mind. Thanks a ton for the votes.
After a year and half in development, INFRA has grown big. But it's time to move on. The puzzle and exploring idea seems a bit dull so we've been working the game's story and decided INFRA needs more action to feel more alive (and reach a bigger audience). For the past week we've been integrating action elements to the game, and what is more action than zombies and guns!
Without unnecessary talk, here's a little sneak peak of the upcoming update: a render of the first gun we've been working on, the M-10, or Mac-10 as it's more widely known.
Whith this classic machine pistol from the Vietnam War era you'll be killing them zombies off with no problem, as this beauty has a fire rate of over 1000 round per minute!
Stay tuned for the update and leave a comment!