Nextgen Space MMO Game - Procedural Galaxy with Billions of Stars - Seamless Planet Landing - Twitch Based, Skill Centered Gameplay - Own Ships, Buildings, Cities, Space Stations, and Even Planets - Sandbox Style Gameplay. You Decide How You Play, Not a Class System.

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Terrain engine
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Piuneer
Piuneer Mar 18 2008, 7:31pm says:

TREES! :D

+1 vote     reply to comment
sierdzio
sierdzio Mar 19 2008, 4:14pm says:

I just can't wait for Infinity to be released!

Keep up good work, guys!

+1 vote     reply to comment
Crispy
Crispy May 19 2008, 6:48am says:

Trees are too far apart. Real forests are concentrated areas of vegetation, since the fir cone falls from a branch and tries to grow there unless it is taken by an animal, in which case it grows wherever the animal poops it out!

In a fir forest you'd expect the ground to be brown (from dead fir leaves), not patchy.

+1 vote     reply to comment
xxstalker24xx
xxstalker24xx Jun 20 2008, 8:15pm replied:

aaah you do realize this game is like massive and being picky about a little thing like this is stupid, but then again arnt all people on the internet stupid :P

+2 votes     reply to comment
Mavis130
Mavis130 Apr 3 2009, 1:28pm says:

everything in that pic is nice, the trees even look nice, usually in these kinda games i see low quality planets(especially trees) to allow for a reasonable hard drive space, but these guys must have a plan...

+1 vote     reply to comment
Eagle1_Division
Eagle1_Division Jan 2 2010, 11:31pm says:

This reminds me of terrain in Supreme Commander. It's incredible to think it's all procedurally generated, though, and on a planet which you can fly off into space from...

+1 vote     reply to comment
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Description

Terrain texturing, sun shafts / god rays, vegetation, etc...

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Type
Demonstration
Date
Mar 18th, 2008
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1680×1048
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