Hex Claim is a turn based game currently under EARLY development. It plays like a cross between a Board Game and a civilization expansion game. You start at the edge of a map of hexagon tiles. Each map has multiple tiers of hexagon tiles. Each tile is of a different type that can be captured in the pursuit of victory. Tiles are primarily captured by buying them with resources. The tiles in turn then provide income based upon what type they are. On top of this each type of tile can be built upon. The buildings enhance the tile by producing more of a specific type of resource. You may only buy tiles that are next to a tile you already own. Each Tier on the map cost more resources to purchase and return more resources to those who own them. Along with the tiles and buildings are Bonus Cards. Bonus cards are cards that can be picked up by the player and can then be played by them. These cards range from providing bonuses to the player to providing harm to opposing players.

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Update #2 - Dev Progress

Update #2 - Dev Progress

News

Overview of some of the recent work done on Hex Claim. Not much exciting added on the visual side but more functionality and preparation work done.

Update #1 - Recent Development Progress

Update #1 - Recent Development Progress

News 1 comment

Update #1 - Recent Development Progress. Information about Bonus Cards and other additional work in progress.