Heroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing. Heroes of Might and Magic IV introduced a number of major changes to the series. Unlike previous games, where they had little active role in combat, heroes became present on the battlefield with their troops. It is possible to have armies with more than one hero, or with no heroes at all. The player has significantly more control over the development of the Hero than in previous games in the series, and Heroes "evolve" into over 40 different specialized classes. As foretold by a prophecy, Armageddon.

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