Heroes of Might and Magic III is a turn-based strategic war game, set up in a classical role-playing game Environment. It involves capturing and developing towns, gathering resources, assembling armies and sending them into combat. Each town has a theme and can only raise the type of creatures appropriate to that theme. The resources (gold, wood, ore, gems, crystal, mercury, and sulfur) can be found mostly in mines and are gathered once a day. They are used to build new buildings in your towns, to improve existing buildings, to buy armies, etc. Each army is led by a hero and consists of up to seven stacks of creatures raised in towns or recruited in countryside. The armies are sent into tactical combat, which can occur either in countryside or in towns. If the attacker captures the town, the winner can recruit the creatures raised in that town afterwards.
The Succession Wars Mod is a massive ERA-based mod for Heroes of Might and Magic III, which brings warm HMMII-style pixel graphics to HMMIII, also adding...
heroes of might and magic iii: the succession wars fantasy
Might and Magic 6 as HoMM 3 campaign. Play the same areas known from M&M 6 as tactic game with new adventure elements.
m&m 6 campaign fantasy
Heroes of Might and Magic III: In the Wake of Gods is a massive modification of HMMIII inventing script language and generally intended to stretch the...
heroes of might and magic iii: in the wake of gods fantasy
Heroes 3 Gigamight Resize modification resizes the creatures in teh battlefield.
heroes 3 gigamight resize mod medieval
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