Heroes of Might and Magic III is a turn-based strategic war game, set up in a classical role-playing game Environment. It involves capturing and developing towns, gathering resources, assembling armies and sending them into combat. Each town has a theme and can only raise the type of creatures appropriate to that theme. The resources (gold, wood, ore, gems, crystal, mercury, and sulfur) can be found mostly in mines and are gathered once a day. They are used to build new buildings in your towns, to improve existing buildings, to buy armies, etc. Each army is led by a hero and consists of up to seven stacks of creatures raised in towns or recruited in countryside. The armies are sent into tactical combat, which can occur either in countryside or in towns. If the attacker captures the town, the winner can recruit the creatures raised in that town afterwards.
Pack of maps from Heroes I, re-maked for Heroes III. For more info see description.
Hey guys, I like making maps in Heroes III editor, especially re-making maps from Heroes I & II, so I started this little project. I already done few maps from Heroes I, but problem is - I am not good player, so I would like you to help me with corrections, so maps would be balanced and playable. Feel free to inform me about errors you find.
The .rar archive contains 4 maps:
Around the Bay,
All maps are of medium size, for 4 players, Shadow of Death version.