Here is an early demo release. It features 5 classes and 2 regions. Setup includes required XNA 4.0 Runtimes.
Heroes of Eterna is a Class based, Zelda inspired, co-operative arcade game for up to 5 players (4 controllers and a keyboard). The objective is to clear waves of increasingly powerful monsters across numerous regions and dozens of maps while progressing through over 30 distinct playable classes, each with their own skills and abilities.
Alrighty folks! If you've been following my blog, or Twitter feed (and let's be honest, you haven't XD) then you might have noticed some rumblings about porting Heroes of Eterna to Playstation Vita via the MonoGame port for PSM. Well, let's make it official!
There we are, running for reals on a Vita! There's still quite a ways to go before the game is fully finished, But I felt that this was a pretty exciting development and thought I'd share it. There's also been a fair amount of progress on the core game itself in the last several weeks including several new monsters and skills as well as a plethora of bug fixes and performance enhancements.
For now, I'll leave you with some screenshots I snapped while doing some testing.
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RT @thelindsayellis: In questioning toxic masculinity, no one is attacking the act of being male, but our how our culture creates a harmful…
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@natedallday oh, well, shit! Carry on, by all means!
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@natedallday getting' started early today huh?
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