Heroes of Eterna is a Class based, Zelda inspired, co-operative arcade game for up to 5 players (4 controllers and a keyboard). The objective is to clear waves of increasingly powerful monsters across numerous regions and dozens of maps while progressing through over 30 distinct playable classes, each with their own skills and abilities.

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Alrighty folks! If you've been following my blog, or Twitter feed (and let's be honest, you haven't XD) then you might have noticed some rumblings about porting Heroes of Eterna to Playstation Vita via the MonoGame port for PSM. Well, let's make it official!


There we are, running for reals on a Vita! There's still quite a ways to go before the game is fully finished, But I felt that this was a pretty exciting development and thought I'd share it. There's also been a fair amount of progress on the core game itself in the last several weeks including several new monsters and skills as well as a plethora of bug fixes and performance enhancements.
For now, I'll leave you with some screenshots I snapped while doing some testing.

VITA!VITA!VITA!VITA!

Try the Windows Demo!

Early Demo 1

New Demo Available!

New Demo Available!

News 0 comments

Today I've released an updated demo, complete with installer! Check it out on the Downloads tab.

Heroes of Eterna - Tactics Prototype

Heroes of Eterna - Tactics Prototype

Demo 0 comments

Initially built in 30 days for the RPG Maker contest. This spinoff TRPG project uses the Heroes of Eterna Core engine and assets. It's been tightened...

Early Demo 1

Early Demo 1

Demo 0 comments

Here is an early demo release. It features 5 classes and 2 regions. Setup includes required XNA 4.0 Runtimes.

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TheFadedDarkness
TheFadedDarkness

Tagged with vita does that mean your porting it to PSM?

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Jutaris Creator
Jutaris

It does indeed. My early attempts weren't very promising, but after a little tweaking, it runs almost ok. Will certainly take some work, but PSM is now a targeted platform.

Reply Good karma+2 votes
Jutaris Creator
Jutaris

Well, looks like that plan is out. Missed the window for PSM.

Reply Good karma+1 vote
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Heroes of Eterna: A Casual Quest
Platforms
Windows, X360, VITA
Creator
Jutaris
Engine
Custom
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Genre
Arcade
Theme
Fantasy
Players
Single & Co-op
Project
Indie
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Boxart
Twitter

Latest tweets from @brightmothgames

5hours 28mins ago

Heroes of Eterna - Jutaris - Finished the first full revision of the 3D card animations for Tarot selection.

5hours 35mins ago

Finishing up the card selection animations, and they're looking pretty great! #GameDev #IndieDev #ScreenShotSaturday T.co

Feb 12 2016

Heroes of Eterna - Jutaris - Draw Cursor after EVERYTHING. Initial pass at pulsing moused over card.

Feb 11 2016

RT @JoshJers: T.co Been working on some basic platform game physics/controls. Slopes/rotating platforms were tough! #gam

Feb 8 2016

Heroes of Eterna - Tactics is now on @itchio The project's on hold as focus is on the core game, but give it a try! T.co

Feb 2 2016

And a quick video showing off the new 3D card rendering system! #GameDev #IndieDev T.co

Feb 2 2016

Oh yeah, I have a blog! And I even updated it 2+ years on! T.co #GameDev #IndieDev

Jan 22 2016

Been a while since I've posted anything here, but work continues nonetheless! #GameDev #IndieDev #StupidBugs T.co

Nov 5 2015

@JoshJers Fetch. Definitely Fetch.

Oct 31 2015

Getting close on Region Maps, and now have Player indicators! And hey, it's #screenshotsaturday #indiedev #gamedev T.co

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