Heroes & Castles is a new blend of action, strategy, castle defense, and RPG elements, combined into one seamless experience! Take control of one of three unique heroes, then participate in huge battles against hordes of the undead, orcs, goblins, and more! Summon an army to fight alongside you, build towers and upgrade your castle walls, build buildings to upgrade your units, and use your heroes active and passive skills - all in real time - to turn the tide of battle in your favor. In Heroes & Castles you will fight in the midst of an epic battle that you control!

- Unique blend of 3rd person action/RPG gameplay, strategy, and castle defense!
- 3 unique heroes to play as: the offensive minded Knight, the supporting healer - Paladin, and the defensive oriented dwarven Engineer
- Build a huge army to fight alongside your hero, in real time!
- Tons of ally units, from Catapults, Clerics, Giants, Dwarfs, and much more!
- A huge variety of enemies to fight, from undead skeleton hordes, to brutish orcs, to towering trolls!
- Upgrade you castle defenses with new towers, reinforced walls, or upgrade buildings that improve your troops!
- Randomized loot - find hundreds of thousands of combinations of Runes to customize your hero with!
- Deep, strategic gameplay - build the right units and towers to counter the right enemies
- Experience epic battles with over 75 detailed units on-screen at once!
- Gamecenter 2 player co-op multiplayer!
- Advanced graphics, lighting, and particle effects!
- Compatible with all iOS devices from the iPhone 3GS and above

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Blog RSS Feed Post news Report abuse Latest News: Heroes and Castles v2.0 now available!

0 comments by Foursaken_Media on Feb 3rd, 2013


- NEW competitive 1v1 Versus multiplayer mode - play Good vs Evil! Earn Rank Points and battle your way up the leaderboards!
- NEW single player Siege Mode - play as the Evil side and siege the enemy castle!
- NEW hero: Elven Ranger, wielding a long ranged bow. Summons a giant Treeman as his special unit!
- NEW hero: Mage, capable of casting powerful magic spells. Summons an armored turtle-like native warrior as his special unit!
- NEW alternate skins for each hero! Cycle through them by tapping on a hero.

- Fixed a major bug which would cause some people to have their profiles corrupted
- Added an automatic data restore for people who have lost all of their progress in the Campaign and crash on level 1
- Added new GC leaderboards for v2.0
- Fixed several major crashes in all game modes
- Fixed an issue which would cause some players to disconnect as a Co-op game began
- Rebalanced late game for Endless and Co-op
- Fixed several gameplay exploits
- Added a huge Troll + Catapult “penalty” wave if players try to purely defend without killing any enemies
- Knight’s Taunt no longer affects Trolls, Catapults, and Goblin Siegers
- Improved visibility of dead multiplayer ally
- Captain and Longbeard buffs no longer stack
- Can now only build 3 Repairmen at any one time
- Multiplayer games now won’t start until the other player is in the game
- Changed in-game pop-up alerts to notifications, for better game flow
- Increased the effectiveness of all special units
- Increased health and disruptive ability of Giants
- Added several new options: Inverse X, Inverse Y, manual downloading/uploading to iCloud, and an option to reset local data
- many more tweaks and fixes

One of the new heroes, an Elven Ranger.

One of the new skins for the Knight.

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Post comment Comments  (0 - 10 of 16)
mimo23 Sep 12 2013, 5:04am says:

It is very interesting!

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Guest Feb 22 2013, 5:34am says:

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Wyvernjack Feb 4 2013, 7:06am says:

Disappointed this is for the mobile platforms. Would've been fun on the PC.

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HangPhyr Feb 3 2013, 10:50pm says:

This looked pretty interesting, until I saw it was for mobile platforms only..

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Guest Feb 16 2013, 9:25pm replied:

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KoricaRiftaxe Apr 14 2013, 8:53am replied:

Not everybody has a smartphone/tablet, for starters.

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Alucard_Sn1p3r87 Feb 1 2013, 5:19pm says:

And it would be cool to have a elven Archer unit that costs 40 credits as a improved archer type character who fires their bow faster and has a longer range. And it be cool to be able to have a new castle too with multiple walls and turret build spots. I guess theres always room for that sort of thing in a sequal! D

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Alucard_Sn1p3r87 Feb 1 2013, 5:16pm says:

I don't have many gripes with the game. Infact its been on the best 2$ I've ever spent and its one of my most played games ever! My only gripe is that it would be cool to be able to use the engineer character on the wall. Since he is a ranged unit. And the constant drop-outs and connection problems i have online with co-op. The game is fun though :) I think Knights are too over-priced for their cost tbh. And its most cost effective to use Captains who can actually take a few hits. Peons suck even with the Upgraded building, which i dont think is worth 125 credits.

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Guest Jan 27 2013, 11:43pm says:

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Foursaken_Media Creator
Foursaken_Media Jan 29 2013, 9:24pm replied:

Because we use Game Center, the actual connecting part is totally out of our control >_< We just submitted a HUGE update with new content, as well as a ton of fixes, so maybe you'll see some improvement soon.

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Heroes & Castles
iPhone, iPad
Foursaken Media
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Release Date
Released Jan 17, 2013
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Real Time Shooter
Single & Multiplayer

Latest tweets from @foursakenmedia

@Maggot4llfe Unfortunately not likely to happen at this point :(

Jul 19 2015, 8:10pm

@g_carroll16 We would love that, but not likely to happen:p

Jul 19 2015, 8:07pm

@GuoDjgangster55 They can...

Jul 14 2015, 4:17am

@Buakwdang it matches with all available players after 30s or so - also server matters

Jul 8 2015, 3:14pm

@frostdiamond2 can't quite comment on that yet!

Jul 7 2015, 2:06pm

@Dustfinger___ 10 new waves and a new arena mode coming in next update as well ;)

Jul 7 2015, 2:06pm

@Jubskie22 swap is only when you have a short bow in one hand and a melee weapon in the other

Jul 7 2015, 9:44am

@xAntifreeZe HC2 has controller support, but Block Fortress was built too much around touch screen to have it

Jul 7 2015, 9:44am

@21spartan Can't comment on that quite yet - got 2 games in the works and still supporting HC2 with updates

Jul 7 2015, 9:43am

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