Dwarven Miner, Hogur Rockscrubber, is working hard down in the caves of Ivereth. Help him collect precious gems and minerals without getting lost. This is no easy mission considering Hogur is,...well somewhat heavy. Actually the ground is shattering wherever he goes so you must choose your paths wisely to avoid getting stuck in this old unforgiving mine...

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Blog RSS Feed Report abuse Latest News: Editor update released

1 comment by Borundin on Aug 26th, 2011

The second update brings an in game editor so you can create your own puzzles and share them with other players. You can read more about the editor here. Changelog:

  • Create your own rooms using in game editor
  • Share rooms with the community
  • Fast forward mode
  • Bug fixes
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You can get the update by patching from within the game or you can re-download the new setup and install over your current installation (saved games will be preserved). Desura users will get the update automatically of course.

Above is the new official trailer showing off some of the editor features.

Media RSS Feed Latest Video
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Heavy Hogur Demo - Ver 1.02

Heavy Hogur Demo - Ver 1.02

Aug 25, 2011 Demo 0 comments

Heavy Hogur second update, includes fast forward. Editor is not available in the Demo version though.

EditorGuide v1

EditorGuide v1

Jul 16, 2011 Guides 0 comments

Very simple walkthrough of how to create a Heavy Hogur room using the built in editor (available in next update). Also shows how to publish the room on...

Heavy Hogur Demo - Ver 1.01

Heavy Hogur Demo - Ver 1.01

Feb 26, 2011 Demo 0 comments

Updated version of the Demo. Now you're able to undo moves. Some new rooms added and also a new floor type: Rotator tile.

Heavy Hogur Demo

Heavy Hogur Demo

Dec 8, 2010 Demo 0 comments

This is the official Heavy Hogur Demo. It is a 30 minute trial version with chapter 1 and 2 included. Remember to turn off fsaa and shadows if you're...

Post comment Comments  (0 - 10 of 18)
benderamp
benderamp Feb 27 2011, 2:38am says:

why not making mac/linux builds with orge?

+4 votes     reply to comment
bassetfilms
bassetfilms Feb 26 2011, 5:31pm says:

I'M A DWARF AND I DIGGY DIGGY HOLE DIGGY DIGGY HOLE!

+2 votes     reply to comment
razorb
razorb Feb 16 2011, 9:59pm says:

Keep up the good work mate! big improvement over ur old Mulver game.

+2 votes     reply to comment
Borundin Creator
Borundin Feb 18 2011, 1:43pm replied:

Thanks =)
Yup, Mulver was more of trying to build an engine and testing the water. Also that game was a lot more challenging to make with all of the physics and continuous (non-tiled) level design.

+2 votes   reply to comment
damiandj90
damiandj90 Jul 31 2010, 3:27pm says:

great innovative game ;-)

+2 votes     reply to comment
MDIGN
MDIGN Apr 26 2010, 4:36pm says:

This game is fun. Kinda reminds me of those long hours addicted to that Windows Arcade game Tinker. Great work, I just hope the game will get a higher resolution in the offical release.

+2 votes     reply to comment
Murdouken
Murdouken Apr 23 2010, 1:15pm says:

Just finished playing through all the non-subscription levels of the beta (I'll subscribe later)

It's really fun and the puzzle mechanic is a lot more diverse than I thought it would be at first. Great job with the beta levels. I haven't encountered one glitch yet.

+2 votes     reply to comment
Borundin Creator
Borundin Apr 23 2010, 3:47pm replied:

Thanks for the feedback and good to hear you liked it!
I tried hard to limit the number of different floor types while still being able to create a decent amount of tricky puzzles. But if you have suggestions for new types of tiles that would make new types of puzzles possible (while still being easy to code) I'd be happy to hear them :)

+2 votes   reply to comment
Murdouken
Murdouken Apr 24 2010, 3:12am replied:

Tiles wise: You could have one like a trampoline tile that launches hogur into the air, but makes the block in front of him go down twice instead, or maybe you have to use those to break bigger crystals?

I saw you were stuck on a business model too. If you manage to get Heavy Hogur on steam (Which will require a lot of work, but if you polish the game a bit more I think you could easily do it) you could sell the game for cheap (Like £2.99) and then in the future offer payed level packs, each at £2.99 aswell.

+2 votes     reply to comment
.illogical
.illogical Apr 22 2010, 9:06pm says:

This deserves far more attention than what it is currently getting.

+2 votes     reply to comment
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Heavy Hogur
Platform
Windows
Developer & Publisher
Spelagon
Engine
Ogre Engine
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Official Page
Spelagon.com
Release Date
Released Dec 3, 2010
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Theme
Fantasy
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Single Player
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