Half-Life: Decay is the the third expansion pack for the award-winning game, Half-Life. It was included as part of the PS2 version of Half-Life. Decay returns to the setting and timeline of the original story, albeit portraying the story from the viewpoint of a different set of protagonists: two scientists working in the Black Mesa Research Facility. Decay is a cooperative multiplayer game, designed to be played by two people working together to pass through the game's levels.
Half-Life Dreamcast Pack for Half-Life: Decay **This pack is mainly for the 2008 fan mod port of Decay and shall be re-worked in the future if a new Decay port arrives**
please get the original gina croos with orange suit like gordon suit in hl 1 dreamcaost deathmatch please :D
There is the orange variant version in the [Extras] folder that can be found inside of decay_addon.
no i mean the original one if exist
If you are talking about the original hologram Gina from retail Half-Life, then you should check my Decay Classic Pack which contains lots of extras, including the original holo with orange suit for playermodel.
What I really like in this pack - Dreamcast-looking heads for "Walter" and "Einstein" scientists (even for the one from new Hazard Course intro). How did you get them?)
Also, why you've used low-poly version of clipboard? (because the "read2" animation looks kinda broken, as he holds an invisible sheet).
Anyway, that's something new, and it's cool.
For Walter i used Rosenberg's head mesh that i edited a bit and also edited its head texture, based on the beta DC Walter and for Eistein i just edited its HD head mesh and texture.
Also i fixed the clipboard with other minor issues.
Oh... Thanks.
P. S. You've rigged animations to retail HD scientist too?! O_O
Man, I think you've kinda fixed the original HD Pack model by this. I mean, Decay model has the same animations as the LD one from Half-Life, so...
(But why you didn't fully rig them, though?)
What do you mean by fully? :o
can you make a version of the dreamcast models for blue shift and oppsing force?
Maybe.
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Fantastic work!
So how much am I gonna have to pay you to make a similar pack for Blue Shift and Opposing Force? lol
I'm busy with a huge project that i want to release before christmas but i'll have that in consideration for the future (No need to pay me at all)