Fast multiplayer action set in the Half-Life 2 universe! HL2's physics adds a new dimension to deathmatch play. Play straight deathmatch or try Combine vs. Resistance teamplay. Toss a toilet at your friend today!
This code is mainly a port from the 2007 template SDK
originally written by Valve and Tony Sergi to the 2013 recently
relased Source engine.
Just follow through these two videos, and you will have a mod that you are able to add custom code into. Since The new 2013 version of the SDK just recently...
This intermediate tutorial will teach you how to do cel shading in Valve's Source Engine.
How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!
In this article I'll explain how to properly setup a server for Black Snow Coop, also remember to forward your ports! Default 27015.
How to decompile a model, edit a QC file, instal xsi addon, use XSI Mod tool 7.5
I had a look at Silverfisk's tutorial on displacements and thought it wasn't enough. Oh, be warned, when I'm recorded I sound like an 8-year old :D
A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...