A Metal Slug inspired game with a metroidvania twist.

Shoot, dodge, scream, SURVIVE!

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Greedy Guns coming Kickstarter soon!

Yes! It’s is true! Greedy Guns is coming to Kickstarter on May 31st!

Before anything else feel free to go straight to Greedy Guns site and help ups spread the word :D

We’ve been working on Greedy Guns for quite a while now. Two and a half years give or take. It’s come a long way from the early days, but we’ll leave the before and after pics for another day.

A lot of love and sweat has been poured into this project, and the release date is going to be announced when the Kickstarter launches – maybe sooner, but let’s keep this at one announcement per day ;)

But why kickstarter you ask? Awnser after this super cool picture I spent ages making.

kickstarter-anounce-date-badge

Tio Atum has been developing Greedy Guns for the two and a half years supported by contract work. We are bringing our game to Kickstarter so we can focus solely on this project and let go of all contract work. Also we want to get the community involved in the creation of the game.

Growing and testing a cool, coherent and challenging metroidvania takes a lot, I mean a lot of testing, and opening up the betas to a community of backers can give us a tremendous help. We waited until we had what we know is a solid demo to show what backers will get when the game is out. We’ll offer really cool rewards to backers that we can’t wait to share.

Can I download a demo?

There was a demo available at one time, an open beta that helped us gather a lot of feedback! We are proud to announce we will make available a new version of the demo, with unlocked powers and new weapons right when Kickstarter hits!

Greedy Guns 21_03_2016

So you’ll get to do a bit of this

So more weapons, more levels, more enemies, more locations, all of this in the new demo. We’ll share the link to it in due time, but for now would help us spread the word about our kickstarter!

Help us spread the word!

thunderclap_promo_call_to_action_black_2

I said it once but i’ll say it twice ;) We’ve set up a Thunderclap Campaign so you can help us spread the word about Greedy Guns kickstarter. If you haven’t used Thunderclap what it does is send out a message via your social media on day 1 of our Kicksarter. This will help us get to as many backers as possible, and make this dream come true! So go on! Click it! :D

Cheers!! :)

Greedy Guns at Lisbon Games Week!

Greedy Guns at Lisbon Games Week!

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Greedy Guns have been at Lisbon Games Week con, and we have cool pictures to share!

Better scenarios, better weapons, new ost cover!

Better scenarios, better weapons, new ost cover!

News 2 comments

Greedy Guns beta is getting improved. New scenarios, new weapons and new cover for the soundtrack.

New enemy, new particle effects and more music!

New enemy, new particle effects and more music!

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While we prepare a big announcement, Greedy Guns content is growing the fast we can, with new enemies, music and particle effects.

New weapons and new enemy for Greedy Guns!

New weapons and new enemy for Greedy Guns!

News 2 comments

Our artist has been working in this new weapons and in a new enemy, but there's much more to come!

Comments  (0 - 10 of 13)
c0ry
c0ry

Great game not bad at all. I love the art style and its style but I have encountered some glitches. Sometimes when I pause my game will freeze but the music and sound will keep going (Causing me to die). But aside from that this is a pretty top notch game! Great job.

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Silmarill_SK
Silmarill_SK

Looks better and better with each update :)

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mcunha98
mcunha98

Can you share with us the process to create a level in this game ?
For example, you have a lot of tiles and put it on Unity manually or you have a 'big' image with the entire level and put colliders only on Unity ?

Anyway, is cool if you describe the process of construction of the levels.

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atum_ramirez Creator
atum_ramirez

Yeah i could do that for sure. Just let me get back to level design and I'l write a post about it :) Right now I'm concepting the next areas.

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sz_oke
sz_oke

Followed, love the art, looks great!

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Silmarill_SK
Silmarill_SK

looks nice!
following...

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atum_ramirez Creator
atum_ramirez

Thank you! Now that you are following you won't miss the alpha when it's out. Someday. This summer. :)

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Guest
Guest

No, I sure won't miss it :)

By the way, what was your inspiration? This cartoonish graphics reminds me on Earthworm Jim or Ruff n Tumble...
And another question - no slopes in levels, only square level design?

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atum_ramirez Creator
atum_ramirez

Oh yeah. We discussed this recently. Slopes would be fun for a lot of situations, but I am already really busy doing all the art and design, so I'm wondering if it is worth the extra work... I know it sounds silly, but when you consider all the extra tiles needed... Maybe I should find an easier way to do it. Maybe some wedges that I can just paste on the levels :P

Or maybe it's not that many tiles even. Go to really think about that.

Inspiration? For the art I'm not sure. I just picked the art style that was easier for me. The one that came more naturally.

Reply Good karma+1 vote
alexfeature
alexfeature

Great looking game. Following :)

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atum_ramirez Creator
atum_ramirez

Thanks! You wont be disappointed! We hope :O )

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Greedy Guns
Platforms
Windows, Mac, Linux
Developer
Tio Atum
Engine
Unity
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Homepage
Tioatum.com
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Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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GREEDY GUNS! Shout it out loud on our Thunderclap! :D Thunderclap.it #indiegame #indiedev T.co

19hours 26mins ago

We've been staring at the screen for far too long. Gph.is T.co

20hours 27mins ago

We have a Thunderclap live! Help us spread the word :D Thunderclap.it #indiegame #indiedev T.co

22hours 20mins ago

Help us spread the word about Greedy Guns! #indiegame #gamedev #indiedev Thunderclap.it T.co

May 24 2016

GREEDY GUNS! Shout it out loud on our Thunderclap! :D Thunderclap.it #indiegame #indiedev T.co

May 24 2016

Explore and hunt down your targets in Greedy Guns. Waiting for you on Thundrclap Thunderclap.it #indiegame T.co

May 24 2016

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